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ShorekeeperNewsDemo v0.6.1 Update - Crafting & QoL Improvements and Bug Fixes
In-game event

Demo v0.6.1 Update - Crafting & QoL Improvements and Bug Fixes

Shorekeeper · published 23 Mar 2026, 15:32 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

I've rolled out update version 0.6.1 for the Shorekeeper demo. This patch focuses heavily on quality-of-life improvements based on your recent feedback, particularly around making the crafting experience smoother. It also fixes a major progression blocker some of you encountered during the skill upgrade quests.

Here is the full list of changes in this version:

New Features & Content

  • Revamped Crafting UI: The crafting menu now features category-separated recipes along with a dedicated recipe detail panel. I have also overhauled the gamepad controls for crafting, making the whole process feel much more natural and intuitive.

  • Multi-crafting: You can now craft multiple items at once.

Improvements

  • Inventory Sorting: Refactored the inventory fill logic. Items will now properly stack into existing slots first before taking up empty slots.

  • Harvesting Animations: Introduced specific harvesting animations for each crop type and added new drop animations for harvested resources.

  • Shopping Feedback: Added proper purchase sounds and visual animations to the shopping UI.

  • Localization: Added missing translations for various in-game texts and item names.

Bug Fixes

  • Fixed a critical progression issue where players could not proceed with the main quest if they chose to upgrade another skill (such as harvesting speed) instead of the required quest skill.

  • Fixed the camera preview animations for pinned quests.

  • Fixed a visual glitch where the pin button graphic would not update correctly when a quest was unpinned.

  • Fixed an issue preventing Portuguese (Portugal) from being selected manually in the language options.

Thank you all for taking the time to play the demo and reporting these issues.

Cheers,

Gullfrazie Games

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