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Logic WorldNewsLogic World Wednesdays #127: Somehow, the Demo World returned
In-game event

Logic World Wednesdays #127: Somehow, the Demo World returned

Logic World · published 11 Dec 2025, 13:54 UTC

All newsPlayers around this dateRead on Steam

The number of this week's LWW is a Mersenne prime. Savour the feeling, because this may be the last time it will ever happen.

The Demo World

Logic World is extremely cool once you sit down and spend several hours building stuff, but when you first start playing, it's pretty empty and unexciting. While there's a certain charm to watching everything grow from nothing, and bringing about that transformation entirely by your hand, the initial emptiness is a pretty bad and underwhelming experience for new players who are just getting started with the game. We can definitely do better.

If you ever played TUNG, the old prototype for Logic World, you may have fond memories of the "Demo World" that we built for that game. When you start up TUNG for the first time, it prompts you to "Check out the demo world!", and in that demo world there are a series of simple circuits laid out for you to explore, analyze, and learn from.

We're brining this idea back in Logic World. We're making a new demo world for players to drop into when they first boot up the game. It has an overview of the different features of the game, an introduction to some beginner digital logic concepts, and a few big & complex circuits to show how cool the game can get. We hope it'll be a great introduction to Logic World.

In the long term, we'll be adding interactive tutorials, challenges, and a campaign mode to give people a rich and polished first-time experience, but that will all take a while to design and develop. In the short term, adding a demo world is something we can do pretty quickly to dramatically improve the first-time player experience.

Here's a quick teaser screenshot of the demo world we're working on:

We're trying to move fast with this. We aim to release a preview version of LW with this demo world in the next few days, then release it as a finished game update next week.

New trailer & screenshots - Jimmy

The Logic World trailer, and the screenshots shown on the store page, are some of our most important marketing assets, giving many people their first impression of the game. Both of these have not been updated since 2021, before the game first launched in Early Access. I'm working on a new trailer, and a new set of screenshots, to better showcase the game and reflect the changes to Logic World over the last four years.

So I'm asking you now: have you built something cool in Logic World, or do you know of a cool build, that you'd like to see in official promotional material? I'd truly love to include your work in the new trailer, and make it a showcase of this community's best creations.

Let me know in the comments, or DM me on Discord.


That's all for today! See you next week for Logic World Wednesdays #2^7.

More from Logic World

Other announcements

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In-game event10 Sep 2026Logic World update 0.92.4 is out nowHello Logicians, We're releasing a small game update today to fix a few issues and improve performance in large worlds. We're working on a bunch of other stuff and we'll have more updates for you soon. Thanks for playing :) Full changelog for update 0.92.4 · Improved performance and memory usage in large worlds. · Subassemblies of flippable components created on top of mounts will no longer be…In-game event9 Jul 2026Logic World update 0.92.3 is out nowHello Logicians, We've just released game update 0.92.3. This update contains many improvements and optimizations to game startup, lots of improvements to modding, and a healthy dose of bugfixes. We hope you enjoy this update! More updates are coming soon :) And by the way, in case you haven't seen, you can now support Logic World development on Patreon . Full changelog for update 0.92.3 Game s…In-game event29 Apr 2026Logic World Wednesdays #132: The Single-File EditionSingle-file mods - Ecconia Ever since Logic World released in early access, mod loading has been supported. Mods generally are dropped in the GameData/ folder. Most mods are distributed as folders containing all their assets. But Logic World always offered to also load mods as archive files ( .zip , renamed as .lwmod ). But due to how Logic World was structured internally, archive mods have bee…