Some of you wanted to see how long your run took. This stat was previously visible in the ESC screen, but I received feedback that it wasn't obvious, so the run duration has been added to the death screen.
I am currently balancing working on feedback along with working on the new experimental mode. Once available, it gives anyone who wants to opt in early access to preview future content.
It was too easy to double click and accidentally level up skills - especially those that could not be downgraded, so the sensitivity of down click has been adjusted.
Add run time to death screen
Reduce accidental double-clicks: Trigger interval 400ms -> 200ms
-YYZ