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AscendNewsMajor Patch 1.1.0
Major update

Major Patch 1.1.0

Ascend · published 10 Oct 2025, 12:54 UTC · build 20325914

All newsPlayers around this dateRead on Steam

Welcome fellow climbers! 🏔️

It's been just over a week since we launched, we're a small indie dev team working on this game in our spare time, so all reviews and feedback help so much!

Saying that - thank you so much for your support and feedback - we've taken them on board and have just implemented them into a major patch.

This update brings new art and audio, improved tutorials and puzzle interactions, and a big round of bug fixes and polish.

✨ Highlights include:

  • New Taurus puzzle assets and lighting improvements

  • Better tutorial interactions and Time Turner feedback

  • Improved cinematic timing

  • Lots of bug fixes across puzzles, UI, and audio

🤯 New Features & Additions

  • Added new art assets to the Taurus puzzle.

  • Added an interact widget to the dusk NPCs

🐞 Bug Fixes & Improvements

  • Tutorial windows now close with a button (no more hold-to-close!).

  • Adjusted reset button to reduce accidental activation.

  • Improved timing of the Libra puzzle ending cinematic.

  • Fixed issue with starting Sagittarius quest without picking up the Sun ball.

  • Shrines & collectibles now display correctly in the journal.

  • Added audio to the opening cinematic.

  • Tarot cards no longer get stuck when rotating.

  • Pressure plates now visibly go down when stepped on.

  • Fixed long book titles overflowing UI.

  • Key item in the journal now greys out when used.

  • Fixed occasional cutscenes not being skippable.

  • Polished ending cinematic.

  • Removed duplicate doors at Capricorn puzzle entrance.

  • Adjusted daylight brightness and shadow behaviour.

  • Lowered harp interaction music.

  • Fixed daylight shadows appearing indoors during the Aquarius puzzle.

  • Prevented Aurora from going under snow in gorge areas.

  • Removed duplicate lavender plants near Gaia statue.

  • Improved messaging and functionality when interacting with Aurora’s scales.

  • Fixed door audio near Starweaver triggering twice.

  • Fixed dialogue occasionally playing twice.

  • Fixed input persistence and looping interactions on mirrors.

  • Fixed bookcases appearing open too early in the air level.

🔊 Audio Improvements

  • Added laser beam detector sound.

  • Added missing audio to opening cinematic.

  • Lowered harp interaction volume.

🔎 Level & Visual Passes

  • Improved visuals and interaction polish on several puzzle areas.

🤔 UX Tweaks

  • Interaction prompts have been improved across multiple puzzles.

  • Improved cinematic transitions and puzzle feedback loops.

  • Tutorial usability improved based on player feedback.

We're going to constantly be working to improve Ascend with patches, and updates - so please watch this space! 🫡


Let us know any feedback via the Steam Community Hub, Bluesky, Instagram, X or our Discord server in the feedback channel.

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