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Spider DynastyNewsRecent Demo Updates
Game update

Recent Demo Updates

Spider Dynasty · published 4 Sep 2025, 12:48 UTC

All newsPlayers around this dateRead on Steam

Recent Demo Updates

  • Spike Collision Rewind: Players now revert to the last standing platform upon hitting spikes.

  • Foreground Layer Optimization: Continuous daily enhancements to foreground layers since Demo launch.

  • Full Controller Support: Complete compatibility with game controllers.

Upcoming Demo Features

  • Easy Mode: Allows casual players to experience the full game flow.

  • Enemy Corpse Drop: Corpses remain after defeating minor enemies.

  • Key Customization: Customizable button mappings for controls.

  • Save Function: Save game progress at any point.

Known Issues & Fixes

  • Action Smoothness: Ongoing optimization planned for the next year.

  • Foreground Spikes: Some spikes are currently obscured by foreground elements. Removed.

  • Boss Bullet Overload Bug: Already fixed.

More from Spider Dynasty

Other announcements

All news
Game update16 Sep 2026Demo Update (26.9.16)Increased player jump and landing speed · Added a monster outline option in Settings to improve monster visibility · Added skill altars for learning new abilities · Fixed: An issue where the Harmo-Flower sometimes failed to restore extra livesGame update14 Aug 2026DEMO Update | Aug 14, 2026Onboarding Experience Improvements · Improved tutorial text content · Tutorial text now persists on screen instead of fading out · Added tutorial videos for select actions · Removed a large number of thorns from early-game sections General Polish · When playing with a controller, mouse movement will no longer switch input back to keyboard/mouse mode — an actual key/button press is required to s…Game update27 Jul 2026DEMO Update | July 27, 2026DEMO Update | July 27, 2026 · Updated UI for the Map, Inventory, and Charm pages; fine details are still being polished. · Added support for custom map marker placement. · Added a custom in-game cursor. · You can now move across connected platforms (80°+ joint angle required) · The platforming section at the bottom of the Garden has been locked and is inaccessible in the early game. Important D…