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Aegis Force: The Scorian WarNewsAugust 2025 Developer Update
Community

August 2025 Developer Update

Aegis Force: The Scorian War · published 5 Aug 2025, 06:54 UTC

All newsPlayers around this dateRead on Steam

Greetings soldiers of Genua!

Technical Updates

Our team has been heads down, hard at work putting the final touches on the expanded demo planned for release later this month. This demo will include the original Lendene prologue AND the Ruiners Pass section of Chapter 1! Changes made in July include:

  • New victory screen and team pose

  • Sprint is now fixed

  • Rebalanced character damage and health stats

  • Updated player/enemy/cursor grid colors

  • Cathedral interior is now fully built and explorable

  • Ruiners Pass polish, cutscenes, story elements

  • Updated the prologue story, cutscenes, UI

  • Created see-through window shader effect for obstructions

What's coming up this month?

  • Add voiced lines to expanded demo

  • Finalize expanded demo cutscenes, exploration, and combat

  • Testing the expanded demo and bug fixing

Art Corner

As always, our artists are creating tons of new assets, portraits, and characters that help make the world of Ianua immersive and full of life! Take a look at some of the new screenshots:

Social Space

We got some great feedback from our Discord group on the Ruiners Pass area and are going to share the expanded demo with the Discord community first so make sure you join now to get all the new updates first! Join the Discord!

NextUp Games published a Q&A from our team since we were voted one of the top games spotlighted in July - Read the Q&A here!

We're also gearing up for a big campaign with several YouTube creators to spotlight our new demo when it comes out, so stay tuned to our social media since we'll be sharing those videos and streams regularly ːsteamhappyː

What's Coming

Once the expanded demo comes out, we anticipate spending some extra time addressing any new bugs or feedback you all provide! We'll keep focusing on adapting to your suggestions while trying to make Aegis Force as fun to play as possible.

As always, thank you for engaging with us, playing our demos, and sharing your ideas! Until next month, FOR GENUA!

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