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LoyaNewsPatch notes: Build 177
Game update

Patch notes: Build 177

Loya · published 26 Jul 2025, 10:01 UTC · build 19368377

All newsPlayers around this dateRead on Steam

With the game's core gameplay loop defined, and the elements that give it depth in place, it's time to focus a on adding some missing systems, fixing bugs and improving the polish and "feel" of the game.

  • Giants now collide with buildings and players when they are roaming. They do 250 damage per collision.

  • You can now hear giants! Giants now make stomping noises when they move. It also shakes the ground. They also roar sometimes.

  • Hitting an enemy with a weapon now pauses the animation for 0.5sec and shakes the camera a bit.

  • Changed the bottom right UI icons for the menu, inventory etc...

  • Increased iron density in moutain biome

  • Campfire now regens 1hp + 1% maxhp every second

  • You now respawn in the last bed you claimed.

  • You can not longer place beds on your core

  • Reduced experience gains after lvl 5

  • You now always spawn on a "Four statues Monument" when you take the teleporter to leave the Lost portal

Bugs/Issues:

  • Fixed a performance issue in mushoom biome where the dust motes emitters would accumulate.

  • Fixed a bug where attacking an enemy would not register in the right position

  • Fixed an issue where npcs would not spawn unless you would be very close to them

More from Loya

Other announcements

All news
In-game event25 Aug 2026Dev update!Hey everyone! It has been a while since the last update, I have been working very hard on the game! Here are some updates: New Content: Tutorial islands Onboarding is done! The Tutorial islands have been playtested a lot and I am happy with its state. Demo The demo content is here! It still need more polishing and playtesting. It is a vertical slice of LOYA; You fight giants, build your base, g…In-game event13 May 2026Floating islands!Hey everyone! The recent playtests showed the Intro Island is loved! Gliding to the mainland feels like a great reward for completing the tutorial area. Since that format was so effective, i decided to add more of it! The mainland will now be pushed 500m lower, and hundeds of floating islands will now be part of the game, you will have to fight giants and upgrade your base to explore them all!…In-game event29 Sep 2025Introducing Procedural CavesHello everyone! I'm excited to show the new procedural caves! They will drastically increase the amount of content in the game, by rewarding exploration and challenging players with new bosses and unique secrets! Here are some screenshots of the new caves: Also, huge thanks to the people who tested the game, it is by observing your experiences that I can move the project forward! There are stil…