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TowerborneNewsEarly Access: Update 9, Patch 1 – Class & Combat Bug Fixing
In-game event

Early Access: Update 9, Patch 1 – Class & Combat Bug Fixing

Towerborne · published 17 Jul 2025, 14:58 UTC · build 19150349

All newsPlayers around this dateRead on Steam

Greetings, Aces!

This patch sharpens your swings, steadies your perks, and squashes some pesky bugs … Launcher behavior is tighter, Focus gains are smoother, and issues—like revive hiccups, UI oddities, and Request Board mix-ups—have been cleaned up.

Check out details below. As always, your feedback helps shape these updates—keep it coming!


Combat & Gameplay

  • Combat HUD

    • Fixed instances of the Combat Mini HUD disappearing when performing certain actions (drinking a Flask, using a Focus Skill, using an Umbra, etc)

    • Fixed an issue where the enemy’s healthbar would animate smoothly when attacked (this now behaves the way that it used to prior to Update 9)

    • Fixed an issue where the player can start/skip part of the revive process before the pop-up appears

  • Boomguard Legacy

    • Fixed an issue that caused Boomguard Legacy’s perk to not work with the Rockbreaker universal launcher attack.

      • Adjusted the launch trajectory of the explosion so that it’s easier to do combos.

      • Adjusted the launch timing so that it’s easier to perform follow up combos.

  • Request Board

    • Fixed an issue where an incorrect number of Launchers were required to complete the Ready to Launch request.

      • This requires 20 launchers instead of 30.

Classes & Allies

  • Sentinel

    • Heavy Combo Finisher (HHH) is now considered a launcher and should work in conjunction with perks like Boomguard’s Legacy

    • Explosion from Sanguine Burst no longer knocks enemies far away and now applies the same type of launch opportunities as the normal HHH combo finisher

  • Shadowstriker

    • Meter gain from basic attacks have been slightly improved to accommodate for the recent fixes to Focus Meter gain from certain perks. 

  • McKraken

    • Fixed an issue where Atoll Oasis Focus Meter gain effect did not work if the Ace was in air

  • Ryx

    • Fixed an issue that caused Ryx to remain stationary in missions if the Ace teleports to other party members

    • Fixed an issue where Ryx does not join the player to fight the Gobo Impaletail in the Snaggleshire Venture

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