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Outworld StationNewsVersion 0.1.2.5 [EA] Now Available
In-game event

Version 0.1.2.5 [EA] Now Available

Outworld Station · published 8 Jul 2025, 10:02 UTC

All newsPlayers around this dateRead on Steam

Attention Station Commanders!

Version 0.1.2.5 is now available on your Steam Client - please restart Steam to auto-update to this version now!

Changes:

  • New Equipment system: Craft a variety of pieces of equipment in the new Equipment Station that enhances your drone's capabilities - Note: Must be Unlocked with Objective at Station Level 4
  • New Tech Upgrades system: New range of upgrades to your Drone, Equipment and Station (NOTE: This update will reset your current Tech Points)
  • New building: Mk 2 Wormhole which has 6 x pipe connectors, more item slots and faster item send rate
  • New building: Mk 2 Bio-Extractor
  • New building: Mk 2 Storage Tank
  • You can now build Mk 2 / Mk 3 buildings directly using the toggle-button to the left of the building items
  • Wormholes now have larger, easier to read pipe connector markers
  • Abilities now appear in the bottom-left and have tooltips to show function and hotkey(s)
  • Warnings can now be toggled on and off in the Settings > User Interface menu
  • Radioactive materials now cause damage when stored in containers
  • Liquid and Gas slots can now be filtered
  • Pipe Flow rate can now be set directly using an Edit-Box
  • Added 3 x new Station Colour options: Orange, Purple and Dark-Blue
  • Status View icons scale can be changed in the Settings > User Interface menu
  • Current factory recipe or most-stored-item in storages now shown in Module's minimal popup menu
  • Wormholes in the popup list now shows the Zone's name next to it
  • Freighters will no longer visit docks that are switched-off
  • If a freighter cannot unload at a dock due to filters set, it will not wait even if set to "Infinite" drop-off setting
  • Miners will show yellow in the Status View if manually set to less than 100% efficiency
  • Freighter Docks can be placed side-by-side even at Mk 2 and Mk 3
  • Added a "Connected" filter on the Wormhole Popup List
  • Added an additional Silica and Carbon Ore resource node to Asteroid Belt #3 Location
  • You can now Link an Ammo Depot > Ammo Depot and if filtered to a single ammo-type each then tugs will move from one to another correctly
  • Added "All Asteroids" gather option on Servitor Bot

Fixes:

  • Fixed many Servitor-Bot issues:
    • 2 bots will no longer try to grab the same object / repair the same module / align the same panel
    • Artifacts will be dropped near the Analyzer if it is already working on an artifact
    • Gasbag plants will no longer explode if being moved by a Servitor Bot
    • Fixed several other issues

  • Fixed an issue where the game could show a black screen if changing zone with a building selected
  • Wormholes will no longer try to take too many resources when full up or filtered
  • Amount numbers on items no longer go over the bounds of the icons when very large
  • Fixed an issue with the drone teleporting too often when in ultra-widescreen mode
  • Zone popups in the System View no longer cut off at the top of the screen
  • Fixed an issue with the tutorial where completing Basic Manufacturing before the correct tutorial * step locks you out of progressing
  • CTRL+Clicking items can move into/out of containers correctly
  • Codex Recipes now take tech upgrades into account when showing time to craft

Please Note: Polish and Vietnamese translations for this update are not currently complete - these will be coming very soon!

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