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Rust of SteelNews01/30: v1.1.0 - Large Update
Major update

01/30: v1.1.0 - Large Update

Rust of Steel · published 30 Jan 2025, 09:09 UTC

All newsPlayers around this dateRead on Steam

※Processing will not be performed via EasyRPG. When loading old data, be sure to start in classic mode.

Some item IDs have been changed since patch ver1.1.0.
This is to make it easier to use weapons and attack items in the item list.

- Item ID replacement (weapons, attack items, and metal detectors have been adjusted to be at the top as much as possible)
- Due to the item ID replacement, the corresponding equipment will be automatically unequipped
- Item: RPG abolished (the number of possessions will be added to the 66mm rocket artillery)
- Ammunition prices reduced
- Mission: The Beginning of Love and Hate Fixed a bug that caused quest items to be picked up and stacked before starting.
- Typo and omission corrections
- Minor bug fixes

The items whose IDs have been changed are as follows.
Combat knife, hatchet, heat machete, samurai sword, high frequency blade, dual blade, pile bunker, plasma cutter, crimson blade, leather armor, blade-proof vest, body armor, combat armor, interceptor armor, reinforced armor, plasma armor, hockey mask, ninja helmet, headgear, military helmet, metal helmet, power helmet, plasma helmet, cowboy hat, pipe bomb, plasma grenade, pulse grenade, tesla cannon, thunder blast, acid grenade, sticky grenade, metal detector, all reinforced exoskeleton weapons, all arm internal weapons, tesla coil

The ID change has been moved to a location that has relatively little impact on the entire game.
However, since it still has an impact on the entire game, in some cases bugs (unknown items can be obtained, store sales are strange, etc.) may occur.
Therefore, further item ID adjustments are not possible. Thank you for your understanding.

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