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ETHYRIALNewsSteam Patch 3.1.2026 Combat Balance & More!
In-game event

Steam Patch 3.1.2026 Combat Balance & More!

ETHYRIAL · published 2 Mar 2026, 05:56 UTC

All newsPlayers around this dateRead on Steam

Steam Patch 3.1.2026

Keep sharing your feedback on class balance and things you'd like to see in game! Class Feedback: General Feedback:

Combat & Balance

• Healing Amount Fix: Fixed a bug where healing modifiers (crit, bonus healing) were less valuable the closer to max HP the target was

• Aynreth/Drathal Scaling Corrections: Adjusted scaling values for Aynreth and Drathal

• Cleanse Type Tagging: Properly tagged Magic, Curse, Bleed, Poison, and Disease damage across all spells and status effects

• Enchanter Tweaks: Various bug fixes to improve Enchanter's XP gain and improve gameplay: Tempest can now be cast while moving (like Stream), stacks up to 3 times w/ extended stack duration, and deals damage to enemies near the target when a stack is added or lost; Stormshield is no longer limited to Melee range reflect - let us know if this flows better

• DLP Damage: Slightly Reduced Damage from effects and Auriel's auto attacks

New Features

• Doodad Gather % Info: Gathering objects now show success chance percentages - we will improve the visuals soon

• Face Target Setting: Added a new option to automatically face your target during combat (Works w/ backpedal disabled only)

• Water Tile Update: Adjusted water tiles to have a less cartoony look, more natural - we will keep improving this

• Target Nearby Hostile: Added a keybind setting in the Controls tab to rebind/update Tab Target / Target Nearby Hostile

Bug Fixes

• Unit Frame HP Colors: Fixed party/raid frame health bars showing incorrect colors • Chat Item Link Fix: Fixed item linking in chat not working properly in certain cases

• Overheal Handling: Overhealing is now displayed in the combat log

• Quit/Shutdown Fixes: Attempted fix to correct the hang on quitting Ethyrial

• Research XP on Kill: Removed the 10 research XP gains from killing monsters, now exclusively gained from researching bones

• Attack Names in Log: Combat log and DPS meter should now display the correct attack name for weapon damage abilities • DPS Meter: Fixed a bug causing the DPS Meter to stop tracking time after 59 seconds

• Bags/Backpacks: Fixed a bug which prevented picking up empty bags/backpacks

• Skill XP Sweep: Did a full pass on class abilities to find missing XP sources (missing damage source definitions, etc)

Misc

• Spelling & Grammar Pass: Fixed 100s of spelling and grammatical error across all spells, quests, status effects, conversations, and items

• Max Spawn Distance: Corrected maximum monster distance from spawn point to 50 units, was 20 before for many monsters

• Performance: More performance / hitching reduction improvements

Team OG

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