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ElementyleNewsPatch 0.2.1a
Game update

Patch 0.2.1a

Elementyle · published 17 Feb 2026, 01:43 UTC · build 21961064

All newsPlayers around this dateRead on Steam

Match History

  • Matches tab now live in Profile

  • Filter by Play Group (Mixed / PvP / PvE)

  • Newest first, shows win/loss (color), tiles claimed, sets used

  • Loading & empty states handled

Replays

  • Server stores compressed replays (v=2)

  • Client UI support coming soon

Server Maintenance & Admin

  • Non-dev logins blocked during maintenance

  • Maintenance banner + countdown timer on Main Menu

Action Review & UI

  • Scrollable move list

  • Turn selector & tile highlighting

  • 3-column status display

  • Hide piece count/limit in status panel

Other Fixes

  • Opponent tile stats no longer show 0

  • Escape closes Profile first

  • Harvest server now available under Game Versions & Beta (server subject to frequent restarts)

  • Harvest server icon shown

  • Display name RPC fail tolerance

More from Elementyle

Other announcements

All news
In-game event20 Aug 2026Patch 0.3.0Elementyle patch 0.3.0 has been released and is available for play. This update focuses on key updates to the gameplay methods, computer move engine rework, UI cleanup and standardization, another balance pass at the Water set, and a number of other QoL changes. Async PvP · Added new Play Mode selection with two options – Realtime and Async. · Async lets you play turns without staying connected…In-game event22 Mar 2026Patch 0.2.2Tyles, Powder, and Runes · Added Tyles · Tyles are a newly added item which can be used to augment both player versus player and player versus computer matches. · To begin with, all players will use an Empty Tyle for their first match. Playing with more and more heavily influenced tyles will unlock higher levels of tyles which can hold even more modifiers. · Tyles augment both you and your oppo…Game update5 Mar 2026Patch 0.2.1bServer Restarts & Maintenance · Graceful restarts now save computer matches automatically when < 60 seconds remain; restoring the match preserves board + exact timer. · PvP matches end without result (no ELO/stats change) if restart hits during play. · Future state may include moving live matches to asynchronous to avoid losing the match data entirely. · Global countdown notifications sent at i…