Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Gedonia 2NewsUpdate 0.4.10
Game update

Update 0.4.10

Gedonia 2 · published 21 Jan 2026, 09:00 UTC · build 21582926

All newsPlayers around this dateRead on Steam

Hello everyone! The game was updated with version 0.4.10

Movement changes

I've decided to remove the transition animations between idle and movement stances. I originally introduced these animations to address an issue in the first game where a sufficient amount of running speed made agility and dodging unnecessary, making it easier to evade attacks just by running. However, this led to a huge number of complaints about characters being too sluggish, so I decided to accommodate players. I'll address the movement issue in later levels by controlling the maximum amount of speed buffs for characters.

Balance changes:

(special thanks to Desperado, Arcane Scholar, Crabocelatopus)

Storm:

  • Basic lightning starting damage increased by 33% and damage scaling icnreased by 10%

  • Lightning strike damage increased by 15% and radius by 0.5m

  • Wind shield VFX made less noticable

  • Wandering ball base duration increased to 60s

Music

  • Striking notes requires 1 chord instead of 2, damage increased by 5%

  • Shocking song requires 4 chords instead of 8, now explodes upon first impact

  • Musical devastation now lasts 8 seconds instead of 5, damage spread is better

Dark magic

  • Shadow attack damage increased by 20%

  • Dark arrows now spreads on multiple targets better and aiming speed is better

  • Spirit attack is reworked to be a defensive spell that makes banshees attack enemies close around the player

  • Soul transfer is not interferred with Exhaustion effect anymore

  • Skeleton knights now deal more aggro

Nature magic

  • Wandering flower mana requirements is now 10% instead of 20%, can only summon up to 5

  • Mushroom guardian now requires 25% of mana instead of 40%, deals more aggro

  • Ghouls get +25% dodge chance

  • Exploding mushrooms reworked to work similar to mines

Earth magic

  • All wave spikes now can attack the same target with each blast, base damage is slightly reduced by overall damage of ability is much higher

  • Flamewrath fountain area of attack is increased

Leadership

  • New ability - Priority target

  • New ability - Suppression

  • Improvements to companions AI

Other stuff:

  • Fixed few small bugs and issues

  • Did some optimization on Free City zone, still a lot to do

  • Fixed issue of terrain colliding with some building territory in starting house

More from Gedonia 2

Other announcements

All news
Game update7 Oct 2026Update 0.60mHello everyone! The game was just updated with version 0.60m, in which I finally added few missing cutscenes from Pelwood quests and Tranquil Strand Fishermen faction quest. I've also fixed few bugs and issues with Swamp quests.Major update30 Sep 2026Update 0.6Hello everyone! The game as just updated with version 0.6 Before everything, I wanted to say that I wasnt able to work consistently this summer due to some heavy personal real life issues, but I am returning to my form now and I am able to work again. Pungent swamp zone Pungent swamp is a new 30-32 zone that is accessible through Northern Part of Pelwood. It consists of two pretty substantial s…Game update30 Jun 2026Hotfix 0.55.2Fixed issues with multiplayer, please update to version 0.55.2 before trying!