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HeartboundNewsPatch 1.0.9.649
In-game event

Patch 1.0.9.649

Heartbound · published 1 Jan 2026, 02:22 UTC

All newsPlayers around this dateRead on Steam

This is the monthly update build for December. It focuses on setting up the final section of Animus and wrapping up all of the storylines in this region at once. The final component to build now is the fight scene between Lore and The Aspects. With this out of the way I can focus entirely on systems design and combat which is something I greatly enjoy. Looking forward to updating again in January with that in mind.

    Known Issues

  • Russian language has not been updated past Fern/Rhode in Animus.
  • English is the only language past the Mossbacks.

    New Content

  • The final encounter introduction scene in Animus has been implemented. This scene directly precedes the combat encounter endcap for Animus. It changes dramatically based on your interactions throughout the chapter. Next month I will focus entirely on this final combat encounter and Animus will be functionally complete. From there it's just polish and working on Jotunheim which is Chapter 4.
  • Animus Resolution has been implemented. This is the scene directly after the final combat encounter in Animus. This changes based on your resolutions from The Tower, Animus, and Jotunheim. It also changes based on which order you did these chapters in.
  • Animus no longer resets your progress when finished and a selection placeholder has been added to choose your route. This placeholder will be removed once the combat encounter is completed for this section.
  • The ARG has been updated with additional content.

    Bug Fixes

  • Fixed a softlock in The Tower based on your Factus state when proceeding from Animus directly to The Tower with The Factus.

    Bug Reporting

  • Please report any issues on our official Discord at https://discord.gg/piratesoftware
  • There is a channel called #heartbound-ticket where you can report stuff!
  • Include a screenshot, it makes things much easier to fix!

    Upcoming Content

  • Animus final fight scene.
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In-game event1 Sep 2026Patch 1.0.9.657This is the monthly update build for August 2026. This month I focused on the Frost Pipes and Throne Room for Niflheim. These rooms are mirrors of the Muspelheim environments with completely different characters, art, and storyline. I was planning on working on the Slums for Muspelheim this month but I think it's a better direction to keep both Niflheim and Muspelheim at the same level progress…In-game event1 Aug 2026Patch 1.0.9.656This is the monthly update build for July 2026. This month I focused on the Throne Room of Muspelheim. This room will be your first interaction with Muus and will set the stage for the rest of the world. Story in this chapter is a lot more straight forward than in Animus so it's going to go fast. Most of my time spent in this world is in environment design and slapstick humor. It's so much easi…In-game event1 Jul 2026Patch 1.0.9.655This is the monthly update build for June 2026. This month I focused on finishing the first room for Muspelheim as well as internal tooling. The "Firepipes" room is now completely done as a result and I now have tools for localization to help into the future. Also added a bunch more animations for the Penguins which will be used throughout the chapter. Known Issues · Russian language has not be…