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LuminidsNewsThe Luminids Steam page is live
Community

The Luminids Steam page is live

Luminids · published 17 Dec 2025, 23:55 UTC

All newsPlayers around this dateRead on Steam

🌱 Luminids is now live on Steam

Luminids is a cozy world-building and exploration game where you guide small beings of light as they grow, build, and evolve across a living voxel world.

After a long period of quiet development, the Steam page is now live.

If you enjoy thoughtful, creative games focused on emergence, atmosphere, and watching worlds come alive over time, you can wishlist Luminids today and follow along as development continues.


🎮 Planned for Early Access in 2026
👉 Wishlist on Steam


Thank you for being here at the beginning and helping to support - it means the world to me!A new dawn is upon us! :)

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Steam news13 Sep 2026The next Luminids playtest is coming! Existing testers will regain accessThank You for Playing the first Luminids Playtest! A huge thank you to everyone who took part in the first Luminids Playtest . Your time, feedback, bug reports, and experiences with the game are incredibly valuable to us as we continue improving Luminids. This playtest has now ended, but we’re already working on what comes next. Stay tuned fo playest #2 very soon! Thanks again for being part of…Community17 Aug 2026Luminids playtest is now live!The new Luminids playtest build is live 🌱 Another build is out in the wild. There’s been a lot of work going into polish, fixes, world feel and all the little details that make Luminids feel more alive . It’s still a playtest, so expect rough edges. That’s exactly why I want you in there. Explore. Build. Meet some tiny weirdos. Get lost. Break things. And most importantly, tell me what feels g…Community21 Jun 2026June Dev Log: A Colony That Feels SomethingThe creatures carry the heart of it From behaviour to feeling A while back I wrote about how the Luminids think. In Dev Log 8: How Luminids Think I walked through the behaviour model. Three quiet axes underneath each creature. Work Drive, Boldness, and Sociability. That was the part that decided what a Luminid would do, and why one would wander off to tinker while another stayed close to the gr…