
Hey guys,
So, we’ve officially released the Scarred Steel demo!
This devlog might honestly be the most painful one I’ve ever recorded — because the final push for this demo was brutal. The last 7–9 days were full of 8–12 hour sessions, nonstop bug fixes, and late-night uploads (the last one was at 2 a.m., just to meet the Steam Next Fest deadline).
It’s been a mix of fun struggles and endless errors, but also exciting progress along the way.
In this devlog, you’ll see:
The final crunch week of development leading up to the demo release
What went into the Steam Next Fest launch build (and what went wrong)
My thoughts on where the game is heading next — from Acts 1–3 to Acts 1–10, with new systems like perks, reputation, and more
🎥 Watch the full Devlog #14 here:
If you’d like to support the game, don’t forget to add Scarred Steel to your wishlist & support me on YouTube:
Thanks again for checking this out.
I’m looking forward to sharing progress with you each week as I work toward the full game release!
– Ethan