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Scarred Steel DemoNewsScarred Steel Devlog #13 - The Finishing Sprint For The Demo
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Scarred Steel Devlog #13 - The Finishing Sprint For The Demo

Scarred Steel Demo · published 13 Oct 2025, 18:24 UTC

All newsPlayers around this dateRead on Steam

Hey guys,

So, we’re 244 hours into development, and with less than a week before submitting the demo, it’s been a wild mix of excitement, exhaustion, and endless debugging.

It’s been a mix of fun struggles and endless errors, but also exciting progress along the way.

In this devlog, you’ll see:

  • How I wrapped up Act 3 and pushed through the final stages of Act 2 — including building out the Town scene and all its building actions.

  • My work on the new random morning events system that adds replayability and unpredictability to each in-game day.

  • A behind-the-scenes look at making the official trailer, where I mixed AI-generated cutscenes, voiceovers, and music… and maybe got a bit too carried away with it.

🎥 Watch the full Devlog #13 here:

If you’d like to support the game, don’t forget to add Scarred Steel to your wishlist & support me on YouTube:

👉 Steam Wishlist Link

👉 My Game Dev YouTube

Thanks again for checking this out.

I’m looking forward to sharing progress with you each week as I work toward the full game!

– Ethan

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Game update14 Sep 202614/09/2026 Patch NotesHey Guys, Did some various fixes to screen resolutions, saving and more: · Added more resolution options · Fixed bugs where certain aspects of decisions and campaigns weren't saving · Change critical hit damage to deal 2x normal · Increased damage to armour to be 50% of weapon damage · Game can also save when you quit · Display choices are now remembered · Library study progress, unlocked endin…Community20 May 2026Steam Deck CompatibilitySteam Deck Compatibility Scarred Steel is not steam deck supported. The game is designed primarily for Windows PC. For the best experience, I recommend playing on Windows PC. Cheers, Ethan.Game update25 Mar 2026Scarred Steel Bugfix: 25/03/2026Hey guys, just a few small fixes today: - Fixed Item tooltip not appearing with two enemies at a time - Fixed enemy item tooltip positioning - Fixed issue with the durability slider not showing correct values - Fixed shop item spawning logic - Made minor adjustments to the Kingdom HUD Cheers, Ethan.