
Hey guys,
We’re now about 177 hours into development, and the big focus this week has been fixing my awful-looking UI.
Honestly, it looked terrible before, and I only just realized I should probably be using references from other games to guide me.
In this devlog, you’ll see:
The struggle of remaking my UI from scratch after realizing how bad it looked
Progress on the new Victory Detail Panel and functional inventory/reward system
How I pulled references from Heads Will Roll: Reforged and Mount & Blade II: Bannerlord to improve visuals
Updates on the demo scope as I juggle ideas, cut features, and focus on hitting the Steam Next Fest deadline in under 3 weeks
🎥 Watch the full Devlog #[X] here:
If you’d like to support the game, don’t forget to add Scarred Steel to your wishlist & support me on YouTube:
Thanks again for checking this out.
I’m looking forward to sharing progress with you each week as I work toward the first demo release!
– Ethan