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SinsKiller PlaytestNewsIntroducing SinsKiller
Community

Introducing SinsKiller

SinsKiller Playtest · published 15 Apr 2026, 10:48 UTC

All newsPlayers around this dateRead on Steam

SinsKiller is a isometric action arcade bullet-hell game currently in development at Kimera Forge. In a world where your past haunts you, you must master different magic elements to survive the very manifestations of your transgressions.

Coming soon to Steam, SinsKiller challenges you to descend through the nine circles of a reimagined Dante's Hell. Guided by the mysterious, silent energy of Virgil, you will confront demonic hordes in a quest for a soul that was thought to be lost forever.

Watch the SinsKiller Announcement Trailer on YouTube:

THE STORY

The protagonist was once a powerful battle mage, renowned for channeling destructive arcane energies on the battlefield. During his final conflict, he unleashed a forbidden spell to protect his forces, a spell so devastating he lost control of it. Unknown to him, the blast killed the woman he loved, who had secretly joined the battle disguised as an enemy warrior.

Her soul was torn apart by the spell’s forbidden nature, scattered between realms. Consumed by guilt and horror at what his magic had done, he died shortly after… and awoke in Hell, his soul cracked by trauma and regret...But even there, you can find hope.

As you plunge deeper, you are accompanied by Virgil, a manifestation of spirit-like energy. Silent and eternal, he is your only guide through Hell's arenas. To earn your redemption, you must face the living embodiments of your sins.

Kill them. Earn your redemption.

KEY FEATURES

  • Fast-paced, skill-based combat

  • Intense bullet-hell encounters

  • Brutal boss fights

  • Deep build variety with spells, relics, and vows

  • Online leaderboards for competitive play

  • Diverse maps across the 9 circles of Dante's Hell

  • Story inspired by Italian literature

Wishlist SinsKiller now on Steam, join the Discord, or follow on social media to stay up to date:

X/Twitter: @KimeraForge

BlueSky: @kimeraforge.bsky.social

YouTube: @KimeraForge

LinkedIn: @kimera-forge

More from SinsKiller Playtest

Other announcements

All news
Community12 Aug 2026Playtest UpdateHello everyone! We are incredibly excited to announce that registrations for the SinsKiller Playtest are officially open! We are getting closer to putting SinsKiller into you hands and this playtest will be an important step in shaping the game together with our community. In September, we will open the playtest to everyone who wants to jump in and try SinsKiller. Stay tuned for a proper announ…In-game event19 Jul 2026#2 Dev LogHello everyone! First of all, we want to apologize for missing our usual monthly update. The last couple of months have been incredibly development-heavy, and instead of rushing out a small post, we decided to put together a much bigger update that properly showcases everything we've been working on. Our focus has been almost entirely on preparing the public playtest coming in the next months.…In-game event15 May 2026#1 Dev LogWelcome to the first Dev Log for SinsKiller! I’ve been absolutely stunned by the response since the reveal. Seeing SinsKiller featured on outlets like IGN, GameSparks, and GNN has been a surreal experience. Knowing that this vision is resonating with players worldwide has given me an incredible boost of energy. From the bottom of my heart: Thank you. The Hands Behind the Forge Up until now, Sin…