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RestitchedNewsRestitched | Official Wardrobe Trailer
Community

Restitched | Official Wardrobe Trailer

Restitched · published 2 Apr 2026, 21:35 UTC

All newsPlayers around this dateRead on Steam

The Restitched Wardrobe is a fully-fledged game mode, offering tons of customization fun!

Style your Stuffy with head-to-toe cosmetics across various categories, then decorate them with loads of stampable graphics. You can also use the powerful Design Tool to change texture Swatches, along with primary and secondary recoloring!

In the Wardrobe, you can also choose your own menu colors, emotes, and publish, browse, or download custom outfits from an integrated Steam Workshop menu... Sharing is caring!

Watch the all-new Wardrobe Trailer on YouTube:

We're still hard at work on the rest of the game, with our primary focus now on completing the level editor and refining the overall co-op and gameplay experience.

We can't wait to share more! In the meantime, you can keep up with development through our social media, Discord server, Patreon, and free monthly development recap posts...

More from Restitched

Other announcements

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Community4 Sep 2026Restitched | "Building Materials" Feature OverviewBuilding Materials are the basis of any #Restitched level. From the walls that block you to the ground you run on, the decor you make, and more. 🛠️ Check out our latest (narrated) feature video , which dives deeper into this powerful feature! 🚧👷Community26 Aug 2026Restitched Outfit Contest | Winners Announced!The Wardrobe Demo's outfit contest officially ended on August 22nd, 2026. We've gathered our judges and have cast our votes! With nearly 200 submissions , it was a real challenge to narrow it down to only 3 winners ... but we've done it! The winners for the Outfit Contest are: · "The Copper Bulb" (SvantePante) · "Scribl" (Einsamer_Keks) · "Ribbit Rat" (Whimz) Congratulations to the winners , an…Community20 Aug 2026Restitched: Recapped! | June + July 2026Recapped is back with another big update! This time, we're looking at several highlights from June and July's exciting internal progress... Each month, we post an in-depth summary of the previous month's developments. You can read through these "dev logs" for updates and transparency on things we're adding, changing, or experimenting with. The posts are available a full week earlier to trixel+…