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Void Martyrs PlaytestNewsDemo playtest build updated!
Game update

Demo playtest build updated!

Void Martyrs Playtest · published 24 Feb 2026, 20:50 UTC

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Dear Sisters,
It's been too long since my last confession, but here I am, so forgive me.

We've added a few new things in this demo build, and removed a few things which we'll keep for the full game.

FOR PREVIOUS PLAYTESTERS: You must delete your save folder otherwise it'll probably crash. Do this: find the folder 'Local Disk->Users->YOU->AppData (may be hidden)->LocalLow->MacnCheeseGames->VoidMartyrs (delete this whole folder)
Eventually we'll solve this with some handy version control but for now you must suffer this penance.

Here's a rough overview of what we've done:

  • Level has a few changes to the overall layout - some areas have been removed to shorten it to a demo level.
  • There are a couple of new encounters to spice things up.
  • 2 new NPCS - our Agnostic Scavenger makes an appearance and is open for business, and a mysterious other...
  • Some new animations and in-game cutscenes added to start to allude to the story.
  • Workbench removed for now so there's less backtracking needed to craft, everything you can craft in the demo can now be done as you go from your backpack. Just for the demo.
  • Dodge ability is now provided by the relic you extract from one of the fallen sisters.
  • A bunch of smaller improvements to indicators, interactions etc.

Things we want to do for the next demo build before releasing it to the wild:

  • Improvements to the environment and storytelling.
  • Balance the resources and items.
  • Add an ending to the demo level.
  • Add some missing sounds like UI etc.
  • Polish and bugfix as much as we can.

Blessed be,
Roof

More from Void Martyrs Playtest

Other announcements

All news
Game update8 May 2026Smaller update with some combat, visual and navigation improvementsTrying a more creepy FOV with more stuff hidden in the dark. Some enemy AI improvements, they're getting smarter-ish. Smoothed out music transitions. Fixed some navigation things in the level and map.Game update17 Apr 2026Small playtest update - mostly some polishing, bug fixing and minor balancingAnother blessed update as we polish away and test a few things: · Breaking crates now don't require a full charge to get cracking. Regular swing should do it. But you're still weak from cryosleep so it takes 2 swings, a charged attack will take just the 1. · Blocked off areas where you could go on an unintentional spacewalk. · Trying some dynamic difficulty scaling on things like healing items…Game update3 Apr 2026New playtest update just in time for Easter!Greetings my flock, Short note because I got eggs to eat. · Added 2 new areas in the late part of the level - accessible through high faith or forsaken · More general cooking of environment · Adjusted difficulty of some encounters · Improved navigation after collecting the relic · Added in some effects that happen as you go up or down in Faith · Simplified the first confessional area · Put an e…