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Outworld StationNewsVersion 0.1.2.9 [EA] Now Available
In-game event

Version 0.1.2.9 [EA] Now Available

Outworld Station · published 10 Dec 2025, 10:42 UTC · build 21129345

All newsPlayers around this dateRead on Steam

Attention Station Commanders!

Version 0.1.2.9 is now available on your Steam Client - please restart Steam to auto-update to this version now!

Changes:

  • Added "Arkship Terminal" Main Mission to Station Level 11: Construct the Arkship Terminal to start construction of the Intergalactic Arkship
  • You can now progress to Station Level 12 with the following new content:
    • New Location: The resource-rich earth-like moon of Helion
    • New Module: Component Factory: Constructs large ship and arkship parts that require a tug to install into waiting ships
    • New Module: Large Shipyard: Constructs the largest classes of starships
    • New Module: Exo-Planet Ops Centre: Deploys Planetary Lifters to collect resources from Helion's surface
    • New Module: Large Tug-Bay and Large Tugs: Can move larger ships around your station
    • New Module: Mk 3 Fuel Depot: Can supply antimatter fuel to a starship
    • New Technology: Mk 2 Pipes and upgraded fluid/gas output rate
    • New Technology: Tungsten Carbide alloy & Armour Plating
    • New Parts: Medium Fuel Tank, Large Engine, Sensor Array, Science Module, Small Probe & Micro-Antimatter Reactor

  • Production Overview Panel: Shows all items/parts/materials produced and used inside a whole location (Unlocks via objective at station level 5)
  • New Ships: Crusader Explorer & Colossus Prodigy (Large Class) Science Vessel
  • New Pause System: You can now build, sell, upgrade and perform most actions while paused without any of the issues that appeared previously
  • Increased respawn % of exotic matter asteroids in the Junkyard Zone & Increased Exotic Matter asteroid yield
  • Improved resources gained from Atomizing enemies
  • Objectives that require other sub-objectives first can no longer be selected until they have been completed
  • "Reject" and "Complete" buttons on the objective window no longer overlap positions
  • Can now sort Item Filter List, Wormholes, Freighters, Freighter Docks and Power Linker lists alphabetically
  • Mk 2/3 Freighters when set to "only leave when full" setting will now leave a dock when either its gas or item storage is full

Fixes:

  • Drone Inventory filters now saved
  • Multiple waiting freighters will no longer clip into each other
  • Servitors dragging objects no longer collide objects into top-level of station
  • Upgrading multiple buildings with Status View active now shows new upgraded building's status icons correctly
  • No longer says "failed" when you reject an optional mission
  • Upgrading an inactive module correctly shows upgraded module's inactive state after upgrade
  • No longer displays empty build categories during earlier levels
  • Dragging multiple objects and enemies no longer insta-kills the enemies
  • Fixed an issue with loading screen tips not showing "hide upper level" keybinds correctly
  • When duplicating a building, swapping between Mk 1/2/3 no longer cancels copying links etc
  • Creating Tug links now works correctly with the Multi-Select tool
  • Fixed "Stratos Prospector" spelling error

Please note that currently Russian, Thai, Vietnamese and Portuguese (Brazil) languages are not fully complete for this update, and some parts of the Spanish language are placeholder and will be updated and improved ASAP - thanks for your patience with this.

Also, we are still looking for more Spanish-speaking players to help with the Spanish localisation of the game - if you are interested in helping, please reply on here, or join our Discord - thanks!

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