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Tiny RoguesNews0.2.8.6 Patch Notes
Game update

0.2.8.6 Patch Notes

Tiny Rogues · published 3 Oct 2025, 15:08 UTC · build 20241007

All newsPlayers around this dateRead on Steam
  • Updated the project's unity version and re-built the game because of Unity Security Vulnerability.

  • Alignment required to enter endgame floors is now 2 by default, down from 4. (Alignment is being removed in the next major update so might as well make this less annoying in the meantime.)

  • Removed the console log when the "Legacy Stamina" Game Rule is ON. (Not needed, it can be seen in the stamina bar.)

  • Removed lengthy console log which explained that game rules don't affect your ability to earn achievements or game progress. (Behavior is still the same.)

  • Added new splash line: "Now without massive Unity security exploit!".

Had to push out this hotfix because the Unity security issue, Tiny Rogues was not affected by half of them due to being built in IL2CPP.

More news and teasers on the big next update coming soon. Still working hard on it every day! Progress has been great!

- RubyDev

More from Tiny Rogues

Other announcements

All news
Community4 Sep 2026Dev Blog - SeptemberHello fellow Tiny Rogues It's not been long since the last dev blog but there is already a good opportunity to show you more. Since the last dev blog you are more in the clear about the update goal. So from here dev blogs can focus a bit more on " look at this cool thing ". Speaking of looking at cool things, before we dive in, I want to announce that the Tiny Rogues team has expanded further.…Community27 Aug 2026Dev Blog - August 2026Hello fellow Tiny Rogues, 3 weeks ago I told you guys the next dev blog will be showcasing weapons! Well, it seems I was wrong. Because I have been thinking. And I think I cannot start showing off Weapons willy-nilly before I have given more information about what my goal of the next update actually is. The good news first: We are very busy and things are getting done! All weapons have been rei…Community6 Aug 2026Dev Blog SoonHello fellow Tiny Rogues! Give me another two weeks or so for this month's blog post. I'm currently in the final stretch of (re-) implementing all of the weapons, and I'd rather wait until that's done so I can properly showcase everything in one bigger blog post. I'm really happy with how the weapons are shaping up. Spending the extra time on all the little details has made a much bigger differ…