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Churn VectorNewsUpdate b8afc65
In-game event

Update b8afc65

Churn Vector · published 20 Jul 2025, 01:28 UTC · build 19283293

All newsPlayers around this dateRead on Steam

Hello agents, It's time for another update!

Today we bring some long requested features to the game, a bunch of bug fixes and a music track thats been hidden for quite some time!

Before getting into the changelist we just wanted to give a special thank you to Fiszore who did the groundwork for the main feature of this update over on the Churn Vector SDK! You're wonderful!

With that said, todays main feature is that NPCs can now use breeding stands once they are done with their prey (this includes the player) meaning you can be recumbobulated and continue your mission instead of having to start over if you get caught by them!

You also have some mobility once churned so should you find yourself sitting far away in some empty room its time to roll over to the nearest worker and have them drag you to a recum machine!

Being able to roll around also opens up some interesting traversal options should you want to be deliberately caught...

List of changes:

  • Predator NPC's can now use breeding stands and will actively seek them out once full (Thanks Fiszore!)

  • The player now has the ability to roll themselves around after being left at a breeding stand

  • A long lost audio track has returned and will now play once more should you complete your main objective while unseen

  • Audio reverb zones, NPC groups and some object placements have been improved on the Tower, Station and Warehouse maps

  • The camera has been updated to fix some clipping issue that could occur in tight spaces

List of bug fixes:

  • Recumbobulated characters would have their physics disabled, this now updates on respawn

  • The primary objective completed music is back and now correctly plays when you do so undetected

  • The dragons on the Tower map no longer have broken orbs between their legs

  • NPC's now forget the players last location when the player is churned

  • Breeding stand usability now respects NPC groups, this includes the player

More from Churn Vector

Other announcements

All news
Game update30 Jan 2026Patch 613977fHello Agents! This is a small patch to address some of the issues players have been seeing with Boss dragon on the City map! · Refined Boss Dragons possible interaction points, they should now spend most of their time on the upper floor looking for workers to grab · Updated the positioning of some interaction points to prevent cases where NPC's could become stuck when attempting to pathfind to…Game update6 Oct 2025Hotfix 57e6a7e7Updated Unity version to patch recent Unity Exploit.Game update18 Sep 2025Hotfix ad7dca2Quick hotfix to address the camera issues that the latest updated introduced, thanks to everyone for reporting that one! · Changed how the player character is treated when inside a breeding stand NPC to keep them separate from the NPC, this should fix the camera issues that were happening when said NPC was vored. · Updated the boss dragons possible interaction spots on the City map, this should…