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MindsEyeNewsHotfix #2 Deployment
Game update

Hotfix #2 Deployment

MindsEye · published 18 Jun 2025, 11:05 UTC

All newsPlayers around this dateRead on Steam

Dear Community, 

Hotfix #2 is now fully deployed on PC, PlayStation and Xbox. 

Our priority remains listening to our community and addressing key concerns raised in your feedback, and deploying subsequent patches in a timely manner. 

This hotfix is part of our ongoing efforts to refine the overall gameplay experience as we urgently identify and address game issues. Please make sure to update your game to the latest version to ensure the most recent fixes and improvements are applied.  

Below you’ll find detailed information, but please keep in mind that it contains some game and mission details that could be considered spoilers. 

RELEASE SCHEDULE & PLATFORM INFO: 

  • Time: June 18, 2025 - 10:00 BST / 11:00 CEST / 02:00 PT 

  • Platforms: PC, PlayStation 5 and Xbox Series X|S 

  • Download size and version information: 

  • Steam: 5.4 GB (Version #: 18879510) 

  • Epic Games Store: 5.4 GB (Version #: 1.0.4) 

  • PlayStation 5: 1.6 GB (Version #: 1.007.000) 

  • Xbox Series X|S: 3.9 GB (Version #: 1.0.4.4) 

PATCH NOTES - ALL PLATFORMS: 

  • Continued performance improvements related to CPU, GPU, and memory use. 

  • Fixed an issue with AI vehicle collisions. 

  • Fixes to some issues that caused the game to crash. 

  • Resolved the situation where players could get a mission fail during the cinematic in the “Doxxed” mission. 

  • The Red Sky Car can no longer be destroyed during a cinematic. 

  • The Buggy springs contract correctly, and the tires spin during driving with Motion Blur off. 

  • Removed an invisible collider that blocked progress in the “A New Companion” mission. 

  • Fixed an issue with vehicle de-spawning at the objective in the “A New Companion” mission. 

  • Fixed an issue where DPR and Delta.45 weapons were becoming attached to each other. 

  • Addressed VFX sparks appearing too bright on damaged drones. 

  • Rectified AI characters holding weapons at a 90-degree angle. 

  • Corrected visuals of some male character models’ deformations when hit by vehicles. 

PC: 

  • Build.MindsEye: Editor camera can now clip through the map and static props. 

  • Added an alert for AMD CPU users who have not updated to a version of Windows with branch prediction performance improvements. 

We’ll continue releasing regular updates and working closely with the community to improve the experience. We are fully committed to doing everything possible to action your feedback. 

Thank you for your continued support. 

MindsEye Team 

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