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Rootin' Tootin' Lootin' & Shootin'
News
Buffs & Gamemodes (Early Access 35.0)
Major update
Buffs & Gamemodes (Early Access 35.0)
Rootin' Tootin' Lootin' & Shootin'
· published
22 Feb 2025, 15:08 UTC
All news
Players around this date
Read on Steam
Added upgrades
Glass Knife
Items deal 60% more damage, but have 15% less ammo
Gold Sword
You deal 15% less damage, but 5% more damage for each $100 you have
Added items
Boomerang
Throw a boomerang, It deals 2 damage, moves 4 tiles each turn and comes back to you
Longsword
Deal 3 damage up to 3 tiles away
Buffed and balanced 20 upgrades
Arrowhead
Your bullets move 25% slower -> Your bullets move 15% slower
Bar of Soap
Your bullets move 75% faster -> Your bullets deal 50% more damage
Cannonball
Your bullets move half as fast -> Your bullets move 2/3 as fast
Double Barrels
Your bullets deal 50% less damage -> Your bullets deal 25% less damage
Extra Gunpowder
Your bullets deal 25% less damage -> nothing
Holy Cross
Your bullets deal 25% less damage -> Your bullets move 15% slower
Hotsauce
Your bullets deal 25% less damage -> Your bullets move 25% slower
Magic Mushroom
You are twice as large and deal 50% more damage -> You are 1.5 times as large and deal 50% more damage
Micro Mushroom
You are half as large and deal 25% less damage -> You are 2/3 as large and deal 15% less damage
Rubber Bullets
Your bullets deal 25% less damage -> nothing
Wavy Snake
nothing -> Your bullets move 15% faster
Ammo Belt
Your bullets deal 25% less damage -> Your bullets deal 15% less damage
Cupid's Arrow
Your bullets deal 25% less damage -> Your bullets deal 15% less damage
Dartboard
Your attacks deal 75% less damage, but gain 25% for each kill without missing -> You gain 10% damage for each kill without missing
Smart Bullets
Your bullets pierce +1 enemy -> Your bullets pierce enemies
Stun Nuts
nothing -> Your bullets deal 15% more damage
Ice Cube
Your attacks freeze enemies for 4 turns, but deal 25% less damage -> Your attacks freeze enemies for 2 turns
Hamburger
You move 25% slower -> You gain charge 15% slower
Cannon
You move 25% slower -> You gain charge 15% slower
Mech Fist
nothing -> Your melee attacks deal 15% more damage
Balanced items
Mattock
8 ammo -> 6 ammo
Whip
6 ammo -> 10 ammo
Shop prices increase by 20% each floor
Redrew sprites for Bowie Knife, Mattock, Tomahawk, Rapier and Pitchfork
Added gamemode options to difficulty select menu
Added Gambler gamemode - No upgrade limit, Fewer, pricier upgrades
Removed less interesting gamemodes
Fire is now compatible with most upgrades
Fireworks trail now inherits the bullet's properties
Renamed Spontaneous Combustion to Unstable Compound
Removed Broken Hourglass
More from Rootin' Tootin' Lootin' & Shootin'
Other announcements
All news
Game update
7 Oct 2025
1.6
Fixed crash when using Bar of Soap and Lightning in a Bottle · Fixed interaction between 1 Ton Weight and Popcorn · Prism no longer stacks
Community
28 Aug 2025
1.0 Launch
Rootin' Tootin' Lootin' & Shootin' is out now! After just over 3 years in development, my first ever game has been released! Thank you, everyone, for all your support along the way. To celebrate the game's launch, it will be 25% off for a week. In addition, the game's soundtrack is now available to purchase! If you have been enjoying my game so far, I would really appreciate it if you could spr…
Game update
27 Aug 2025
v1.0
Pits now kill all enemies instantly, instead of dealing 10 damage · Bosses can no longer fall in pits · Adjusted difficulty levels 3 and 6 · Made some enemies in the jungle a bit weaker · Less lava appears in the jungle now · Redesigned T-Rex's sprites · Safety Goggles now protect against lava