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Deukdo BeatNews[Resolved] Notice regarding Sync Issues (Shadow Wraiths & Cutscenes)
Community

[Resolved] Notice regarding Sync Issues (Shadow Wraiths & Cutscenes)

Deukdo Beat · published 18 Mar 2026, 21:38 UTC

All newsPlayers around this dateRead on Steam

[Resolved] These issues have been resolved in the v1.2 Bug Fix.


Hello, Monks. This is Deukdo Games.

First of all, we would like to deeply thank everyone who has begun their journey in Deukdo Beat.

We are writing to inform you about an issue we have recently identified.While this did not occur during our internal Unity Editor testing,
we have confirmed a slight synchronization discrepancy that only happens in the final live build environment.

Currently, the following sync-related issues are occurring:

  • Shadow Wraiths: In the live build, there is an issue where spawn timing errors accumulate specifically for the Shadow Wraiths.

  • Cutscenes: During the Prologue scene, we found an issue where the starting timing of the background music is misaligned in the build version.

We are currently investigating the exact cause of this difference between the engine and the build,
and we are actively working to apply a patch as quickly as possible.We are doing our best to provide a flawless experience for your Discipline,
and we deeply appreciate your generous understanding and patience.

Thank you.

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