+Sound Fx Changes:
-Numerous Weapon & Combat Sound Fx have been added
-Level Up Sound sequence should be higher in volume.
+James the Carpenter added to Brimstone area
+Multiplayer Tweaks (For those testing)
-Respawn of chests and breakable barrels slowed down some.
+Bug Fixes / Changes:
-Bug Fix: Crafting Response Messages In UI should be showing again.
-Bug Fix: Crafting Animations should work again.
-Bug Fix: When swinging at an item such as a door or barrel while dual welding only one weapon would be used, this has been fixed and should now use both.
-Bug Fix: Dead spirit animations should not stop when exiting combat mode now.
-Bug Fix: When resurrecting a display bug show the base in a still state if resurrected in combat state was previously shown until a player moved. This should now be fixed.
-Bug Fix: Map messages displayed while the action bar is collapsed were being cut off, this has been fixed.
-Change: Powder Kegs now respawn
Some of these bug fixes came out of day 1 of multiplayer testing so thank you all who are participating in that.