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Card CornerNewsSTEAM NEXT FEST + New Update!
In-game event

STEAM NEXT FEST + New Update!

Card Corner · published 23 Feb 2026, 17:39 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

I'm happy to announce that Card Corner's demo is a part of Steam Next Fest! That means that you'll be able to play the demo for free for the next week (and beyond)! Your save data will even be carried onto the full game when it releases on March 9th!

Also, we just released an update that contains some new graphical settings options, so if you've been wanting a bit more customisation in this regard, I hope you enjoy these new additions!

Also, if you've been enjoying the Card Corner so far, I would REALLY appreciate it if you reviewed it. It's the best thing you can do to support the game if you're enjoying it!

Anyways, that's it for this update, and make sure to wishlist Card Corner on Steam so that you can get notified of when the game comes out to not miss the launch discount!

- Conrad, Lead Developer

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Community17 Mar 2026On Card Corner's Next Update!Hi everyone! It's now been a week since Card Corner's release, and now we're preparing for the first big update ! I've made a form to help with this, and I would really appreciate it if you could fill it out, it should only take 1-2 minutes ! Here it is: (P.S. The Card Corner X Desktop Defender bundle is still live, get the discount on either or both while the sale is at this rate!) Also, as al…In-game event15 Mar 20261 WEEK OF DAILY UPDATES!Hi everyone! I've just pushed an update, and with this 7th one, that makes 1 week of daily updates ! Thank you all so much for the support during Card Corner's launch week, I'm so glad to see you all enjoying the game :) Today's update is a small one since we've squashed most low-hanging fruit, but tomorrow I'll be posting another one with a survey link to get player feedback on the future dire…In-game event14 Mar 2026Daily Patch #6 - Higher limits, and more bug fixes!Hi everyone! It's day 6 of daily patches ! Almost at 1 week ! This one's quite short since we've made tons of progress in QOL and bug-fixes in the last few updates, you can read the notes below! · Fixed a bug that capped your ascendium multiplier at 1 Quintillion times · Fixed a bug that caused having more buildings than 1000 to display as "maximum level" · Fixed a bug where the ascending scree…