
Hi! Here’s a list of fixes in the current version:
Health is now rounded up to prevent it from showing 0.
Removed inaccessible areas from the navmesh so NPCs don’t get stuck.
Improved NPC behavior so they don’t get stuck in doors.
NPCs are now repositioned if they get stuck.
Improved weapon selection for defenders.
Improved enemy hero AI on the "Durenguer" map.
Improved battering ram behavior.