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Exotica 2: Pet Shop SimulatorNewsGame Update | 1.1.5
In-game event

Game Update | 1.1.5

Exotica 2: Pet Shop Simulator · published 29 Jan 2026, 19:07 UTC · build 21695561

All newsPlayers around this dateRead on Steam

Your feedback shapes Exotica 2, and we are always listening. Thanks for sharing your thoughts and helping us make the game even better.

Changelog | 1.1.5

Added

  • Added separate auto-save handling. Auto-saves no longer overwrite manual saves, and they are now shown in a separate area.

  • Added a model for the cat scratching accessory inside the box.

  • Added product tags to shelves (highly requested)

  • Products placed on shelves now display their tags.

    • On the “F” price-setting screen, a checkbox lets you lock or unlock the tag.

    • If the tag is unlocked, it will be removed when the shelf slot becomes empty.

  • Added extended warehouse worker behavior related to tagged shelves:

  • Workers remember locked tags and restock shelves from the warehouse, even if the shelf is empty.

    • If a tag is not locked and at least one item remains on the shelf, the worker will still restock it.

    • Locked tags always have higher priority.

    • Warehouse workers now also move sellable habitats from the warehouse to sales shelves, using the same tag priority logic.

  • Added the ability to speed up workers by paying $5, allowing them to move faster.

  • Added four new interior decoration items: potted plants. Images will be provided.

Fixed

  • Fixed low-resolution texture issues on systems with 4GB VRAM.

  • Fixed an issue where customers could not reach their spot because of obstacles. Customers will now briefly wait before moving to checkout if blocked.

  • Fixed an issue where unlocked animals appeared as locked in the market when switching tabs.

  • Fixed an issue where baby snakes from snake habitats would change species when placed on the ground.

  • Fixed a placement issue with the light switch.

Changed

  • Changed worker task redistribution time from 10 minutes to 5 minutes.

  • Changed pricing behavior: a 1.2× profit margin is now applied to sold products even before entering a new price.

  • Changed the footprint removal rate on the ground from 30% to 10%.


In the Next Update

  • Customer request lists will no longer follow a fixed animal-type order. Requests will instead be generated based on the animal types available in your store.

  • Quick Sell feature: A Quick Sell button will be added for each product.

More from Exotica 2: Pet Shop Simulator

Other announcements

All news
In-game event7 Sep 2026Game Update | 1.1.8.1Changelog: · Snake eggs are now properly hidden until the first check after enabling breeding. · Fixed an issue where employees could get stuck moving between the box and the habitat while restocking animals.Game update24 Aug 2026ANIMAL BREEDING ISSUE | 1.1.8.0Fixed an issue where breeding could not be activated for certain animals of the same species when they had different color variants.In-game event24 Aug 2026Game Update | 1.1.7.9Hello! Today, we're bringing a quick update with a few new colors to better decorate your shops! We also fixed a few things that weren't working as intended... We're hoping to see more screenshots of your shops with the new colors! Added · 17 New Wall Paints · 24 New Floor Paints Fixed · Employees could be sped up from the PC even when the player did not have enough money. · Orange cat offsprin…