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CattopiaNewsCustom Challenges
In-game event

Custom Challenges

Cattopia · published 25 Jan 2026, 22:43 UTC

All newsPlayers around this dateRead on Steam

You can now add custom challenges to your levels in the level editor! Get creative using different combinations of an extensive list of 24 predefined conditions. Challenges are fully integrated into the Journal/Practice menus, and count towards level completion percentage. In-game notifications will let you know when a challenge has been cleared or failed.

Try it out in the demo!

[0.3.9] - 2025-01-25

Added

  • Added the ability to create custom challenges in the Level Editor. This can be utilized by going to the new 'Challenges' tab in the editor toolbox. New challenges can be created using different combinations of an extensive list of 24 predefined conditions. Existing challenges can be edited or deleted

  • Added a 'Challenges' option to pause menu. In this menu, you can view all challenges for the current level, and a list of their conditions. The challenge title will be highlighted in red if it has been failed

  • Display a notification when a challenge is cleared. The new setting 'Cleared Challenges' in the Display tab can toggle visibility of them. It is enabled by default

  • Display a notification when a challenge is failed. The new setting 'Failed Challenges' in the Display tab can toggle visibility of them. It is disabled by default

  • Added a 'Challenges' tab to the Practice menu. This shows a list of all challenges for the current level, and if they have been cleared or not

  • Added tracking of challenges to the overall level completion percentage. Display challenge counts for each level in the Map tab of the Journal menu.

  • Added the ability to load levels by double-clicking on the menu entry

  • Added a name label above doors in the level editor

Changed

  • Doubled Catto's speed when climbing down a ladder

  • Fixed occasional shadow oddities above Catto in certain situations

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