Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SunkenlandNewsUpdate v0.7.08 | Public Test Branch
Game update

Update v0.7.08 | Public Test Branch

Sunkenland · published 23 Dec 2025, 22:21 UTC · build 21295713

All newsPlayers around this dateRead on Steam
  • Fixed multiple issues that could cause save file errors.

  • Fixed an issue where packaged buildings could turn into empty spaces.

  • Fixed an issue where weapons with attachments would lose their attachments and become blank weapons when placed in storage containers.

  • On Hard difficulty, enemy spawn density has been adjusted from Low to High.

  • Reduced the collision size of chandeliers and certain light fixtures to prevent players from getting stuck.

  • Fixed an issue where some buildings could not be repaired.

  • Fixed an issue where wishlist materials were displayed incorrectly.

  • Fixed an issue where boats could sometimes get stuck or snap to walls.

  • Aquarium doors can now only be placed facing three specific directions.

  • Fixed an issue where aquariums could load incorrectly after saving and loading.

  • Fixed an issue with the Contract Merchant countdown timer.

  • Adjusted quest objective tracking: after completing a mission, the next mission will now be automatically tracked.

More from Sunkenland

Other announcements

All news
Community25 Aug 2026🎉 Happy 3rd Birthday, Sunkenland! 🎉On this very day three years ago, Sunkenland was released into Early Access. Since then, it's been an incredible journey filled with exciting adventures, challenges, and a lot of hard work. From v0.1 to v0.8.55, we've released 58 updates, improving and expanding the game step by step. We've come a long way since those early days, and we're getting closer and closer to our vision for Sunkenland.…Game update25 Aug 2026Update v0.8.55Improvements and Optimizations · Optimized network connections and scene loading to reduce timeout issues between hosts and clients. · Improved ship AI behavior. · Enhanced ship-mounted weapon systems with new targeting mechanics, including distance weighting, nighttime weighting, focus-fire weighting, and a target-loss rule when targets are submerged beyond 8 meters, giving players greater tac…Game update19 Aug 2026Update v0.8.53Bug Fixes · Fixed an issue where Objective 2 and Objective 3 could sometimes fail to appear during the Pirate Cargo Ship quest, preventing quest progression. · Fixed an issue where interaction button prompts could display incorrectly. · Fixed an issue in The Tunnel quest where the treasure chest could respawn after reloading a save after it had already been collected. · Fixed an issue where pla…