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Carrier Command 2Newsv1.5.14 - The PvP Rebalance Update!
In-game event

v1.5.14 - The PvP Rebalance Update!

Carrier Command 2 · published 18 Dec 2025, 17:16 UTC · build 21242569

All newsPlayers around this dateRead on Steam

Dear Players,

Today we have released a minor update with many updates related to PvP balance. We are adding "low light" mode to vehicles to help avoid detection when playing PvP, as well as reducing the max speed of planes carrying payloads, allowed countermeasures against bombs, etc.

Some new aspects are also now moddable, including IR flares, 160mm artillery, and smoke launchers.

We hope you enjoy these new updates!

Much love <3,

The Carrier Command Developers

v1.5.14

Feature - added low light mode for disabling lights on vehicles
Feature - max thrust reduced when carrying some large payloads for manta and albatross
Rework - added larger ammo storage for needlefish ship
Rework - added moddable value for 160mm salvo size
Rework - CIWS now fires at bombs
Rework - increased hit radius for aircraft dogfighting
Rework - aerial refueling now uses hold-fire toggle rather than stablization setting
Rework - attacker team id data included in server logging
Rework - IR flare cooldown time is now moddable
Rework - smoke launchers added to default loadout
Rework - smoke stream now togglable rather than fire and forget
Rework - smoke launchers are now moddable
Fix - updated French translation for helm
Fix - fixed issue with MacOS builds sometimes not uploading correctly

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