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SanguineNewsSanguine Early Access Patch 1.1.4
In-game event

Sanguine Early Access Patch 1.1.4

Sanguine · published 7 Dec 2025, 21:56 UTC · build 21091510

All newsPlayers around this dateRead on Steam

Hello Watchers,

Patch 1.1.4 is now live! This update focuses on combat feel, control polish, and quality-of-life fixes following your feedback since Early Access launched. Let’s dive in:


⚙️ Gameplay Updates

Quick 180° Turn – Reworked & Improved

  • The Quick Turn has been fully reworked and now includes a 10-second cooldown.

  • A new UI indicator appears while the cooldown is active.

  • When timed perfectly, the Quick Turn can now evade enemy grab attempts, adding tactical depth to close encounters.

  • This system replaces the old version (which was previously disabled) that occasionally caused bonus speed glitches or allowed players to clip through geometry.

💬 “I’ve heard the feedback about needing a quick turn—totally agree. It just needed balance, and I think we’ve found that sweet spot. I’ll keep an eye on feedback and make further tweaks if needed.”

Documentation & UI Updates

  • Updated Controls and Combat in-game documents to include Quick Turn notes.

  • Updated Pause Menu control list and Controller Bindings image accordingly.


🧩 General Fixes & Improvements

  • Fixed several localization lines that still referenced the demo; they now correctly mention Early Access.

  • Added a slow blink effect to the keycard half near the car crash for better visibility.

  • Slightly adjusted the keycard’s position to be more noticeable to players.


🕹️ Survivor Stories Updates

  • Fixed the unwalkable corner near the Diner’s save shack area.

  • Lowered the recycle return value on tools to prevent a potential time loop exploit.

  • Updated the Total Clay Pots stat on the results screen to correctly display 24.


🔮 Coming Soon

Here’s a glimpse of what’s on the way in the next update:

  • Additional animation polish for knife combat

  • Five new achievements for Survivor Stories

  • New audio lines for Survivor Stories and Jack’s character quips

  • The long-awaited ending cutscene for the Early Access portion

"Audio for the ending is now complete — polishing and implementation are underway!"


❤️ Thank You

As always, I can’t thank you enough for all the feedback, reports, and encouragement. Every note helps make Sanguine stronger, and I’m deeply grateful for your continued support through Early Access.

Watcher Out!

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