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Devil MeatNewsPlaytest v1.3 Update
Major update

Playtest v1.3 Update

Devil Meat · published 9 Aug 2025, 06:50 UTC

All newsPlayers around this dateRead on Steam

Added a minimap UI to dungeons, and increased object density to make exploration more strategic and engaging.

Enhanced interactions with Veronica, including new animations.

Other changes

  • Added various tutorials and guide texts.

  • Improved visibility of interactive objects.

  • Added progress display when sleeping.

  • Added new background art for dungeons.

  • Overall balancing adjustments.

More from Devil Meat

Other announcements

All news
In-game event24 May 2025Playtest v1.2 UpdateYou can now see the cooldown of blessings at the top-left corner. Enjoy more strategic combat! Talk to the parrot to receive various pieces of advice. But don’t expect it to speak endlessly. Other Changes · Dungeon balance has been improved. · The tutorial area has been updated.In-game event10 May 2025Playtest v1.1 UpdateMonsters now burst with various fluids when hit! The cathedral now glows gently under the moonlight during nighttime. Other Changes · Improved UI navigation for easier selection and cancellation · Intro dialogue can now be skipped from the second playthrough onward · Sword swings now connect more reliably with enemies · Increased English text speed slightlyCommunity1 May 2025Devil Meat Playtest Has Begun!Welcome to the Devil Meat Playtest We’re excited to announce the very first release of the Devil Meat Playtest(version 1.0) This build is designed to gather feedback during the early stage of development. You can start playing right away by signing up through the Devil Meat Steam store page. How to Leave Feedback · We welcome all feedback, including bugs, difficulty issues, pacing, or anything…