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ARK: Survival EvolvedNewsARK: Aquatica and A.S.E. Progress 7/21
Community

ARK: Aquatica and A.S.E. Progress 7/21

ARK: Survival Evolved · published 22 Jul 2025, 01:54 UTC

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Good Evening,

We wanted to begin tonight’s post with a thank you to all community members who joined our developer live stream today. We hope to be able to continue providing updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.

In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week!

  • The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.

  • Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)

  • Stream timing will also remain the same at 2PM PST

  • Stream link:

Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Once this specific issue is addressed, only then will the team be able to chase down specific mods with issues that may require an update with the updated devkit.

  • We are looking into issues that relate to shader issues built into the engine

  • We have been able to identify content that was pushed to the base game that may be conflicting with mods

The “preaquatica” beta branch is still live and will remain available until further notice.

Pre-Patch notes for the next update (v360.1 Live Branch)

  • Fixed Takifugu textures when inflated.

  • Addressed a few issues causing server instability

  • Fixed not being able to feed wild Mantis Shrimp a second time while taming.

  • Fixed not being able to feed wild Kathreptis a second time while taming. 

  • Fixed Tridacna taming issues, should now be tamable in PvE.

  • Made several improvements to the Vulcanithys boss encounter.

  • Fixed Kibble Mash not being craftable in player inventory.

  • Lighting Optimization and Level Streaming Optimization done to address low FPS performance.

  • Broadcast system for this update and moving forward.

    • Warnings every minute starting at 15 minutes before server shut down

Other issues in the pipeline

  • Players falling off the map when crossing big pools of lava.

  • Water Vehicle Updates in general.

    • Skiffs disappearing between updates.

    • Rafts/motorboats shooting players into the air.

    • Stinger issues (placement issues, missile issues, etc.).

  • Ocean platforms placement issue.

  • Hydrosphere issues.

  • Vulcanithys fight update.

  • Addressing more gaps and mesh holes across the map/level.

  • Boss battle music fix.

Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.

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