Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Railroad Corporation 2 - Subzero Supporter PackNewsPatch 0.8.14024: New features, rebalancing, and a variety of fixes
Game update

Patch 0.8.14024: New features, rebalancing, and a variety of fixes

Railroad Corporation 2 - Subzero Supporter Pack · published 4 Jun 2025, 16:03 UTC · build 18736786

All newsPlayers around this dateRead on Steam

We’re happy to share a new, exciting update today!

⚠️ Please note that this update comes with a full save wipe due to major system changes.

Gameplay

  • New mission added to North Subjugation campaign
  • CEO skill points and skills chart added to North Subjugation campaign
  • Added Trading Department to office building
  • Added contracts for goods delivery
  • Finance Department now allows taking loans and issuing corporate bonds
  • The finance staff now have skills related to bonds and loans
  • Company Credit Rating system implemented
  • Added 4-4-2 Atlantic locomotive to research chart
  • Added new production building – Chemical Plant
  • Added Trading Academy social building

Balancing

  • Commodity price and consumption speed now depends on the volume of consumption
  • Seller price in some cases can now be higher than a buyer price
  • Initial buy-sell price gap has been reduced
  • Natural resources available for mining are now limited
  • Different mineral deposits now contain different capacities
  • Different capacity resource presets are enabled in generated scenarios
  • Grain and cotton fields’ production is limited by soil saturation and now consumes fertilizers
  • Resource capacity is included in the beginning options for generated scenarios
  • Changes to commodity weights now affect all commodities on the map simultaneously
  • More staff will be spawned in multiplayer sessions
  • Multiplayer skill book effects rebalanced
  • Research projects are now performed faster in multiplayer sessions
  • License prolongation price can now be adjusted in the beginning scenario settings for generated scenarios
  • In North Subjugation campaign, player will not lose when all extra funding is spent

UI

  • Other player locomotives can now be selected in multiplayer sessions
  • A route can now be copy-pasted between trains in the train side panel
  • Added money balance tooltip indicating company monthly costs
  • FPS overlay dialog hotkey switched to F7 (instead of F12)
  • Staff members can now be fired directly from the department
  • Added cost marker fly-up for semaphores and railroads
  • Added sound when all players are "ready" in multiplayer lobby
  • Railroads and railroad station colors are now visible on the minimap in the Lobbying department
  • Save files from previous game versions are marked as not supported
  • Other UI improvements

Fixes

  • Parallel railroad tool (Alt) is now working properly for slopes and bridges
  • Parallel bridge construction is not causing the raising of the soil level
  • Train movement and pathfinding logic enhanced
  • Now cities are developing further beyond the laid railroad lines
  • Train breakdowns are now properly synchronized in multiplayer sessions
  • Train badge now correctly focuses with the player camera
  • Carriage masses are now shown properly in the cargo tab of a train
  • Locomotive tech parameters are now properly synchronized in multiplayer sessions
  • Laws now appear properly for newly established cities
  • Buildings effects are now updated properly in a building UI
  • No crash occurs after multiple generations in a single-player generated scenario
  • Train used to freeze before entering the station in some cases
  • Player color was not saved from the previous multiplayer session
  • A commodity is now always available on the map if enabled during map generation

Other

  • Improvements in localization.
More from Railroad Corporation 2 - Subzero Supporter Pack

Other announcements

All news
In-game event17 Aug 2026Keeping the Network in Motion: Performance and Responsiveness ImprovementsHey everyone, We're back with another update for Railroad Corporation 2, this time with a particular focus on improving overall game performance and stability. We've also continued working on train behavior, with several changes aimed at making trains more responsive when conditions across your network change. A Faster Railroad We've been working on a number of optimizations behind the scenes t…Major update4 Jun 2026A Smoother Journey Ahead: Pathfinding & Train Movement ImprovementsHey everyone, We're releasing a new update today focused on train pathfinding and movement behavior, an area that plays a central role in keeping your railroad network running smoothly. Smarter Routes, Smoother Operations We've continued refining how trains plan and execute their routes. With this update, trains can now apply route modifications while in motion, respond more reliably to infrast…In-game event19 Mar 2026Keeping the Trains Moving: Post-Launch UpdateIt has been a busy few weeks on the rails! Since the 1.0 launch, we’ve been hard at work rolling out updates, fixes, and improvements based on what we have been seeing and hearing from the community. Thank you again for jumping in so quickly and putting the game through its paces. It has been incredibly helpful! Across a handful of patches, we have focused on smoothing out rough edges, improvin…