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Keystone LibraryNewsKeystone Library - Merry Christmas 2024!
Game update

Keystone Library - Merry Christmas 2024!

Keystone Library · published 26 Dec 2024, 10:53 UTC · build 16853746

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Merry Christmas!

After an enormous amount of work, I hereby present to you the latest version of Keystone Library.

We now have 3 books! Not complete books, but nonetheless - THREE BOOKS! I've kept a small team of people very busy over the past year. I can't believe how long it's been and how much we put into this. What a journey!

But there's MUCH MUCH more to speak of in this new edition.

We've added an actual "library" to Keystone Library. You can walk through the halls, meet some characters, and do a few new things to keep you busy between your adventures in the stories.

It's fun! And it will be even more fun in the future as we continue to add to the library.

We have 5 chapters of a new cyberpunk themed book. "New Athenia" and 5 chapters of the previously released fantasy themed book "Quest of the Lake". And the original Greek Mythology book which is mostly a typing game, but still lots of fun!

What else?!

Optimization. Despite having more content, we have a REDUCED file size, and everything is running faster and smoother than ever. Enhanced graphics. Improved interface design. More intuitive interface. Better graphic and sound controls in settings. The list goes on...

There are still problems, and I am aware of some bugs and some issues. The most obvious problem is the remaining lack of content, but that's why this release is so important. I'm hoping we can start to get the word out there and generate some excitement for Keystone Library. Once we start to build up the hype, that can help inspire more content.

I believe this release has a "full picture" of what the game is meant to be. It's a good foundation which expresses the flexibility and versatility of the chapter-based system of the Keystone books. So now with that out of the way we just need to...

1 - Keep improving upon existing things.

2 - Content, content, content. More books, more stories, more cool stuff to play with.

That's really the only thing holding us back at this point. Mostly illustration content, because that can be time consuming. We've had a few problems with illustrators over the past couple years, probably my fault due to my inexperience. But I'm getting better at it, and thus, ANOTHER upgrade we have - is an improved workflow to get more content coming out much faster than before. We have a much better system now, very streamlined, and with that I do hope to finish a couple more books at lightning speed!

If all goes well we'll have a few more releases coming up throughout 2025, and then a final release out of EA in 2026.

Full steam ahead!

Oh yeah. We have a website now too!

https://www.keystonelibrary.com

- Brendon
Keystone Library

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Game update18 May 2026New Release for new DEMOI just added a lot of visual updates and some content fixes to the main library and decided it was time to put up a DEMO for Keystone Library. I'd like to start getting more eyes on it this year after 3+ years of working at it. If you have any keyboard-friendly friends you should be able to share with them soon, that this game will have a free demo available for play. If you already have the ga…Game update4 May 2026Library QoL UpdatesQuality of Life updates - meaning improvements on the interface and convenience of things. The library was "functional" but not so easy to navigate and lacking clarity. - Added progress bar and sound effect for upgrades. (which went missing somehow!) - Improved navigation for basic panel displays (GUESTS, ART, ARCHIVES, ...). - Cleaner display for BOOKS display. - Cursor navigation for REFURBIS…Major update26 Apr 2026Major Update: Engine Upgrade + Library System Fully ImplementedThis update represents a major milestone for Keystone Library. The entire game has been successfully migrated from Godot 3 to Godot 4, resulting in a more stable, streamlined, and future-ready foundation. Key Highlights: • Complete Engine Migration The game now runs on Godot 4, improving overall stability, performance, and long-term development support. • Library System Fully Implemented The Li…