Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Garry's ModNewsDecember 2024 Patch
Game update

December 2024 Patch

Garry's Mod · published 9 Dec 2024, 16:18 UTC · build 16681999

All newsPlayers around this dateRead on Steam

Hello everyone,

We are releasing a small patch today with some fixes for issues introduced in the previous update, as well as some extra fixes.

Servers and clients are recommended to update as soon as possible.

Change list

  • Merged Episode 1, Episode 2 and Lost Coast mounting options into the Half-Life 2 mounting option
  • Added sv_quota_stringcmd_kick convar - kicks players who exceed sv_quota_stringcmdspersecond
  • Fixed crashes to do with entity render groups in Lua
  • Fixed crashes with missing physics objects in bone followers and info_radial_link_controller
  • Fixed crashes with particles getting insane particle count
  • Fixed crashes to do with NPC:TaskFail & debug overlay
  • Fixed crashes with CTriggerWind when loading a save
  • Fixed GM:PlayerAuthed being called twice
  • Fixed GM:PlayerAuthed always returning empty SteamID in singleplayer even when we have it available
  • Fixed 2 exploits reported via HackerOne
  • Fixed r_lightcache_zbuffercache 1 crashing the game if set after map load
  • Fixed "material __error is missing" warning on map load
  • Fixed .gma whitelist being different between game/gmad
  • Fixed character blinking by making flex controller names case insensitive again
  • Fixed degraded loading times for certain servers/addons due to spawnmenu changes from October 2024 update
  • Fixed BRANCH being set to "prerelease" on NONE beta clients (dedicated servers will continue to report "prerelease" on NONE/"public" beta)
  • Fixed Lua error with DTree node on rebuild when all its child nodes are deleted
  • Fixed dying outside of the map displaying "Dropping weapon in solid" console messages - Player:StripWeapons still drops weapons before removing them, Player:KillSilent and other methods of dying no longer does
  • Potential fix for family sharing owner SteamID being wrong in unknown cases
  • Potential fix for server reconnect spam by malicious actors
  • Removed a bunch of unused gamemenucommand commands - things like Half-Life 2's chapter selector, etc
  • Removed __screenshot_internal - it was never used by the game, no reason to keep it
  • Removed cl_soundfile - Unused, no reason to keep it, was trying to send itself to servers on join
  • Removed unused systems - Source's bug reporter, benchmarking stuff, BonusMaps stuff, Mumble stuff
  • Removed some debug related save/load related console commands
  • Added some more known backdoor URL to HTTP blacklist
  • Blocked "load" console command for Lua
  • Disallowed players from using voice chat unless they are fully connected
  • Do not set "commentary" to 0 on map start, since the console variable no longer exists
  • Stop shipping Commentary Editor for -tools, since we removed the commentary system which was never used in the first place
More from Garry's Mod

Other announcements

All news
Steam news9 Sep 2026September 2026 Update is coming soonHello everyone, The next Garry's Mod update is coming soon. The current plan is to release the next Garry's Mod update on 16th of September at 3PM GMT. This update will be backwards compatible with existing servers, so servers will not need immediate updating and players can still join old servers, but it is still highly recommended to update as soon as the update releases to get all the new fe…Major update29 Apr 2026April 2026 UpdateNew mountable games With community effort and permission from the respective game developers, 2 new games are now available to be mounted in Garry's Mod: Black Mesa and Military Conflict: Vietnam! As with other mountable games, you will need to own them on Steam first, which will enable players to use maps and models from these games in Sandbox and other gamemodes. HUD Improvements Some default…Steam news23 Apr 2026April 2026 Update is coming soonHello everyone, The next Garry's Mod update is coming soon. The current plan is to release the next Garry's Mod update on 29th of April at 3PM GMT. This update will require existing servers to update before they can be joined , so servers owners are advised to take notice of the date and test their servers on the pre-release beta beforehand to ensure smoothest update experience. This update wil…