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Nullstar: SolusNewsLaunch Week - Commitment to Support
Community

Launch Week - Commitment to Support

Nullstar: Solus · published 14 Apr 2026, 13:04 UTC

All newsPlayers around this dateRead on Steam

Hi Pilots!

Launch week is here and we are gearing up for your upcoming career as a drone pilot! We wanted to go over a few things as we lead up to the big day, most notably our commitment to support of the game post launch.

Let's start with localisation! Currently we are talking to people and teams across the world about how to best get Nullstar into as many hands as possible. We are a small team and localisation comes with a cost, we are strongly against any form of AI so we are making sure we are doing this the right way.

We posted this screenshot a few weeks back, as Nullstar and some of the team will be at bitsummit in Kyoto, Japan later in May and have begun implementing the necessary systems for loc support. This is where you, the players, come in. We have some data but please comment here, the discussion page on Steam, our Discord (link here) or via our socials on what languages you want to see supported.

As mentioned above it comes with a cost so it might take sometime but we will endeavor to commit to as many languages as we can. Next post launch content!

Nullstar is launching with 100 hand crafted levels, 75 base levels and 25 reworked levels designed to challenge players. We wanted to keep the scope of the game tight so we settled on the 100 levels to launch with. We have plenty of ideas still on the drawing board that didn't make the launch cut and would love to convert these into a full world. We are currently looking into how we can get some extra levels in to the game as post launch content.

We mention that we are looking into these because we truly believe in what Nullstar represents to the team and the studio. But again this comes down to one thing, the players, so how can you help? Reviews!

If you pick up the game on launch day consider leaving a review and letting us know you want more! Again use the Steam discussions and our Discord to express your interest in more content. We have created multiple channels in our Discord where you can share bug reports, ask questions, and keep up to date on all things Nullstar: Solus.

Thank you again for taking the time to read thru this notice, we look forward to seeing you all out there on April 16th.


From Ryan and the Team

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