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Vesperia BononiaNewsNew Patch with a lot of fixes
Game update

New Patch with a lot of fixes

Vesperia Bononia · published 10 Apr 2026, 14:55 UTC · build 22732515

All newsPlayers around this dateRead on Steam

Hi everyone! Here we are with another round of bugfixing!

We hope this will help you have a better gaming experience.

Changelog

  • Fixed the minigame black hole not disappearing at the end of the game mode.

  • Added a small initial damage delay for both idol laser minigames.

  • Fixed the idol laser minigame, including its range.

  • Made the elevator arena activation and deactivation effect smoother in Flying Islands.

  • Fixed Noah’s basic attack not triggering when spamming attack with a very high attack rate.

  • Hid the “Skip cutscene” text during Messiah Final Phase loading.

  • Fixed the Attack Speed permanent upgrade so it now increases attack speed instead of slowing it down.

  • Fixed the Permanent Upgrade for the ability chest on the first level not spawning the chest.

  • Fixed the Permanent Upgrade for the badge chest on the first level not spawning the chest.

  • Fixed an issue where the “room cleared” message could appear in dungeons even when the room was not actually completed.

  • Fixed an issue where all player inputs were blocked after Suinus died.

  • Fixed Anna’s attacks not working correctly when her speed was increased.

  • Fixed declining new abilities when using a controller.

  • The variant of the second open map now works correctly.

  • Fixed chest tuning IDs.

  • Removed the final credits to fix a bug.

  • Fixed an issue where Messiah’s music would continue playing when moving between levels.

  • Fixed Idols tutorial videos starting in the Shadows section.

  • In the Hub Equipment menu, Noah’s abilities no longer show the “Work in Progress” label.

  • Changed “For” to “To” in the English translation.

  • Fixed the collision on the planet embedded in the island with the Flying Islands libraries, which previously allowed the player to go inside it.

  • Fixed an issue where the Reroll button could not be selected with a controller.

  • Extended the loading screen to ensure the player can already move by the time the level becomes visible, preventing the short hitch that occurred when the level appeared.

  • Fixed an exploit in the Second Open Map boss arena where standing on a rising crystal could leave Suinus stuck and unable to hit the player.

  • Fixed audio handling for skippable cutscenes.

  • Updated the post-boss dungeon reward chests, replacing them with the new ability chest and a badge chest.

  • Fixed an issue where the player did not properly receive the effects of the Somni status effect, including the movement speed debuff.

  • Added an in-game UI element to display the current amount of money.

  • Fixed auto-aim behaving incorrectly.

  • Disabled auto-aim at startup.

  • Fixed boss status effect icons not being visible.

More from Vesperia Bononia

Other announcements

All news
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