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Drownlight PlaytestNewsDrownlight Kickstarter is Now Live
Community

Drownlight Kickstarter is Now Live

Drownlight Playtest · published 24 Mar 2026, 15:45 UTC

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Hello everyone,

I’m really excited (and honestly a bit nervous) to finally share this moment with you - Drownlight is now live on Kickstarter.

Check out a new trailer for the game:

Drownlight has been a long journey for me. I’ve been working on this project for quite some time, slowly building it piece by piece and trying to shape it into something meaningful. Getting to this point is a big step for me. It’s exciting, but also a bit scary, putting something so personal out there.

Seeing people wishlist the game, follow its development, and support it along the way has meant a lot more than I can properly express. It’s something that genuinely helped me keep going and continue improving the game.

The Kickstarter campaign is now live, and if you’re interested, I’d really appreciate you taking a look. Even just checking it out, sharing it, or spreading the word can make a big difference.

Check Out the Drownlight Kickstarter

Thank you again for being here and for supporting the project.

More from Drownlight Playtest

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Game update5 Oct 2026Minor changes: v0.1.69 alphaPatch Notes · Windmills now show the wind force as a number. This is a temporary solution for players who have trouble telling the direction colors apart. · Minor balance adjustments.Game update5 Oct 2026Major Changes: v0.1.68 alphaPatch Notes Thank you for all your feedback! This update addresses a number of issues you reported. New Content · Added the Church, along with a quest to build it if you let Oliver into your town. · Added new dialogue options and responses for several characters. · Some buildings can now be upgraded. · Ships now leave a wake behind them(but there is some issue with render then it appears). Bala…Game update28 Sep 2026Critical Changes:Fixed a flickering issue. Fixed an issue where unlocked technologies could reset after visiting an expedition location. Temporarily removed the feedback form to prevent the game from getting stuck when running through Steam. Fixed an issue that could cause units to die unexpectedly, resulting in a sudden spike in population stress.