Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TurnboundNewsOffline Mode is Live | Play Turnbound Anytime Anywhere
Major update

Offline Mode is Live | Play Turnbound Anytime Anywhere

Turnbound · published 9 Mar 2026, 21:23 UTC · build 21922421

All newsPlayers around this dateRead on Steam

Offline Mode is Now Available

Greetings Spirits,

Today’s update introduces one of the most requested features from the community: Offline Mode.

Whether you're traveling, dealing with an unstable connection, or simply want to experiment with builds without going online, you can now play Turnbound anytime, anywhere. Your progress in Offline mode will be saved locally, but will also sync with Cloud Saves when you are connected again.

Offline Mode functions as a new profile separate from when you are playing online, so it’s important to remember that progress between offline and online mode is not shared and will not sync.

If you lose your connection during online play, you can switch to Offline Mode directly from the main menu.

But that’s not all in today’s update! The team has been hard at work on several more new features, read on to find out more: 


New Features

Trinkets 2.0 

The trinkets have a shiny new look and now have their own space in the Tile Catalogue, so you can see exactly what kinds are available for you to construct your builds!

Tile Catalogue filtering 

Speaking of the Tile Catalogue… we have added even more filtering options. Letting you filter tiles not just by their sets, but also their types, rarities or even keywords.

Tooltips 2.0 

Tooltips have received an incredible makeover, to provide more clarity on what each tile does, its Sale price, type, rarity etc.


Preview Item Levels

From the tooltip, you can now preview how tiles improve as they level up, both inside and outside a run by pressing the spacebar from the tooltip

Shop Preview

As part of our overall visual improvements you can now see the effects of your actions in the shop before committing to them, costs, upgrades, and when synergies like “taunt” are active.

New Tiles 

We also have 2 new Core Tiles entering the battlefield! 

The Bound Beetle - This Tile becomes part of the Tile it points towards 

Snake 6000 - Which spends all Ammo and gives all your Attack Tile +2 Power and +3 Health per Ammo

Gameplay Improvements

  • Character progression sped up for levels 2–8 to unlock abilities and ultimates faster

  • Big Numbers - You can now see the full damage dealt when destroying a tile

  • Currency Converter - when dragging a Tile your Coin balance is previewed before the action is performed

  • Chain Attack refinement - Each consecutive chain attack now reduces damage by 25%

  • Monkey Fur - Every 2 turns: Give the first adjacent Attack Tile +1 Chain attack

  • Seven Star Sword - When a Tile on your Board is destroyed, gain 1 Charge. Charged: Gain +1 Chain Attack

  • Monkey King Passive - Reduced power bonus from 1-2-3 to 1-1-2

  • Smaller is smarter Trinket changed : Small Tiles (1x1) gain 2 Thorns per Big Tile on your Board.

  • Arrow Dance Ultimate - Now grants bonus power to all Weapons, not just ranged weapons.

  • Hair trick Ultimate: Amount of clones reduced from 3 to 2

  • Toxic Post: Poison damage increased from 2-3-5 to 2-4-6

  • Big Bet Trinket: Health gained increased from 2 to 3

  • Madcoin Mouse: Coins gained decreased from 2-3-4 to 1-2-3 

  • Recurring Shiv: Price increased from 5 to 6

  • Steal from the rich: Usage per round increased from 1 to 2 

  • Loot Sack: Health decreased from 5-10-20 to 3-6-12 

  • Mirror Mirror: Health increased from 4-8-16 to 5-10-20 

  • Foamface: Turn threshold decreased from 4-3-2 to 3-2-1

  • Double Delight Trinket: Double triggers reduced from 5 to 3

  • Doppelganger Trinket: Removed  

Bug Fixes

  • Fix wrong execution order of chain reactions after a multi-target effect

  • Fix comeback challenge

  • Fix Robin Hood ultimate not taking poison buffs into account

  • Fix mirrored code entering in duels popup

  • Fix poison damage challenge counting poison incorrectly

  • Fix multi-select happening in the main menu when using a controller

  • Fix weapon slash animation sometimes targeting the wrong board

  • Fix Pocket Watch not triggering twice when battle start effects should trigger twice

  • Prize of  Nottingham now gives coins per destroyed target but is limited by remaining ammo

  • Fix Slumber Party not giving power when sleeping was applied by the opponent

  • Fix Duel Code showing correctly (not  [XXXXXX] )

  • Toxic Post no longer triggers when the source is destroyed

  • Fix Robin Hood Dodge Ultimate not counting dodges when the dodging item dies

  • Fix weapon revival during Snack Attack chain attacks causing negative chain attacks

  • Fix restoring saved window position and size when launching the game

  • Fix Sundial not rotating visually

New Language

  • Thai

As always, thanks to everyone who have supported us this far, anyone who has left feedback or suggestions - thank you for being here! In case you didn't know, we run events, dev streams and much more from our Discord every week :)

If you would like to let us know what Features you’re experimenting with first please follow us at any of the platforms below:

—

  • Discord

  • TikTok

  • Bluesky

  • X (Twitter)

  • Reddit

  • Youtube

  • Twitch

  • Instagram

See you in the chambers,

The 1TK Team

More from Turnbound

Other announcements

All news
Major update12 Jun 2026Dead by Daylight x Turnbound Collab is here!Greetings Spirits! Now we know it is a bit too early for spooky season, but we couldn't resist the opportunity to bring a touch of The Fog to our world of tactical battles and legendary heroes... Introducing four new hero skins in collaboration with Dead By Daylight and Behaviour Interactive! Our newest update introduces special crossover content with Behaviour Interactive's acclaimed multiplay…Game update13 May 2026Patch Notes 1.0.1Greetings Spirits! Welcome and thank you to all of our players old a new! And thank you to everyone who took the time to leave us feedback or log a bug in game! Just a quick one from us, we have our first patch post-1.0 · Fixed salt bomb and fireworks not counting as tiles with destroyed effect · Fixed battle buddy not increasing it's stats after feeding snacks · Changed Fox Fangs to use the co…Community11 May 2026Tap for Loot! 🪙Greetings Spirits! We wanted to take a moment to say thank you to everyone who has followed us along the way! Whether you joined us last year or today, played the demo, or bought the game, we're glad you have given us the chance to make our game! We have released a new tile, the Clicker Crate! Some of you may recognize it, or the garb our cat has donned, inspired by Tap Tap Loot! As some of you…