Added a powerful large set bonus for all sets (requires 8 set tokens).
Each hero now has a primary and a secondary set:
Primary sets work as before.
Secondary sets only count once per hero type.
Example: If you have 3 Archers, your sets will be: 3× Soldier, 1× Nature
→ This encourages mixing different heroes instead of stacking the same hero to complete multiple sets at once.
Added new hero: Warlock – inflicts deadly curses on enemies and commands minions born from their remains.
Added damage meter
Added reroll reward (can be used on level up hero selection to gain a new selection of 3 heroes)
Added SFX to Fire Golem attacks
Player projectiles are no longer destroyed when hitting obstacles like walls or stumps. Enemy projectiles are still destroyed.
Buffed Shadow set
Fixed Robot attack speed when collecting attack speed power-ups
Fixed Robot max health (now matches the heart icons in hero selection)
Fixed broken Lucky Wheel revive when dying by falling into a hole
Fixed Holy, Nature, and Tank sets not working correctly
Fixed Fire Golem rock collisions
Fixed several localization issues
Polished UI, SFX, and animations
Cheers,
Max