Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TurnboundNewsPatch Notes 0.50.3 & Thank you for your support!
Game update

Patch Notes 0.50.3 & Thank you for your support!

Turnbound · published 28 Jan 2026, 13:09 UTC

All newsPlayers around this dateRead on Steam

Greetings spirits!


Thank you for taking the cat's deal and being among the first souls to join us in the board - it has been a wild few days with so many new players. We are humbled by everyone who took the chance on our Early Access game, and grateful to have you here! 


We are also very thankful to the creators who have shared both their builds and feedback with us! Don’t forget to check out their builds & channels via the Duels Feature Builds. 


Here are just some of our favourite clips from this last week:

Celerity vs. Celerity

This GP_TV win!

P4wnyhof Stonks Save 

Arex 3 Chains

PatchXIII’s 1TK (shoutout to our namesake!)

Please feel free to share any great moments we may have missed, we would love to see them!

Once again, thank you for your support and to any of our players who took the time to leave us feedback. We try to watch as many videos/streams as we have time for, and we are always checking our Discord for bugs, feedback and suggestions. 

If you have been here since the Demo, you know we aim to put out patches and fixes at least every week - we already did our first hotfix on Friday and this is our first real patch. In it, we have done our best to fix the most broken items, reworked the balancing, and implemented the most requested gameplay changes. Onto the patch notes: 

Patch Notes 0.50.3:

General Balancing:

Hero Upgrades Costs

We’re lowering the cost of Hero upgrades - but that’s just the beginning. More improvements to the upgrade system are on the way, so stay tuned!

  • Cost Upgrade 1 -> 3 (was 7)

  • Cost Upgrade 2 -> 5 (was 9)

Alice Shop Ability: Wonderland Whirl

  • Uses increased from 3 to 4.

  • No more restriction of uses per round.

Wukong Ultimate: Stolen Thunder

  • Gained charges increased from 1 to 2.

Wukong Ultimate: Like a Dragon

  • Damage increased from 15 to 20 on the primary target.

  • Target changed from fully random to Taunt Items and Attack tiles.

Robin Ultimate: Poison Banquet

  • Poison 5 reduced to Poison 3.

Shop Re-roll Costs

  • Maximum cost for re-rolling decreased from 5 to 3.

Double Delight Trinket

  • Does no longer affect all consumables on the board, but the first 5 triggered uses.

Robin Hood Hero Tile

Robin made a powerful entrance - maybe a little too powerful in some areas. We’ve made an initial balancing pass on a few of his items and abilities.

  • Health 4/8/16

    • Was 5/10/20

Item Balancing:

Deathbloom Cannon

Deathbloom Cannon has been haunting plenty of unfortunate souls lately. To rein in this menacing plant, we’ve rolled out some major adjustments.

  • Removed the Damage Area

  • Only damages weapons (“was all attack tiles”)

  • Damage is a % of max health: 50%,100%,150%

  • Health increased to 4/8/16 from 3/6/9

  • Power increased to 5/10/20 from 1/2/4

  • Ammo increased to 2 from 1

Greenwood Cloak

  • Health: 4/8/16

    • Was: 5/10/20

Talley Stick

  • Health bonus: 5/10/20

    • Was: 6/12/18

  • Donation: 2/3/4

    • Was: 2/4/6

Archery Target

  • Health 3/6/12

    • Was: 5/10/20

  • Damage bonus 2/4/8

    • Was: 3/5/10

Dragon Whiskers

  • Damage Bonus: 3/4/5

    • (was 2/4/6)

Thousand Hair Whip

  • Required Charges reduced from 2 to 1.

Snecko Eye

  • Confusion:  6/4/4

    • Was: 6/3/2

  • Copy Card:  1/1/2

    • Was: 2/2/2

Rabbits

  • Health: 5/10/15

    • Was: 4/8/12

Content Update:

  • 2 new Core Trinkets.

    • "Makes you stronger”

      • Each time Invincible is triggered on your Board, all Attack Tiles gain +5 Power."

    • “Uprising”

      • Every 3 Tiles that are destroyed on your Board, give +2 Power and +2 Health to your Attack Tiles.

Gameplay Changes:

  • When using a rematch token, the coin will now always flip the other way. This ensures that you can't randomly get the exact same outcome again.

  • Reduced the sell area to prevent accidental selling, added underglow to better highlight when a sell will occur.

Visual Changes:

  • Items in the shop now have a shadow, and a persistent rarity glow .

Bug Fixes:

  • Fixed a bug where you would not be granted Steam achievements if you had already unlocked the achievement in the demo. All missing achievements are automatically granted the next time you enter the main menu.

  • Fixed visual issues with Brambleline item, growth stage 5.

  • Fixed a hard crash caused by the item shake animation.

  • Fixed shield animation bug, which causes the taunt visual to break.

  • Fully charged items which wake up, now use their charges when they were supposed to use them before.

  • Fix a potential bug causing duplication of duel slots.

  • Fix a visual bug, when the Hero dies from poison and gets revived.

  • Duel code Inputfield now defaults to upper case letters

  • Share Code Popup does not cover the board anymore

  • First Monkey King Ultimate now targets taunt items or weapons if there is no taunt item

  • Fix a Bug where Revive would not trigger during Battle Start Phase

  • Pocket Watch now correctly brings Tiles to half Health of their current Health

Join our Discord & Follow along for updates.

Thank you as always for your support! And in case you missed it, if you bought the founders pack, we have a special Discord channel for those supporters! 

Follow us here to stay updated:

  • Discord

  • TikTok

  • Bluesky

  • X (Twitter)

  • Reddit

  • Youtube

  • Twitch

  • Instagram

Stay spooky and safe!

- The 1TK Team

More from Turnbound

Other announcements

All news
Major update12 Jun 2026Dead by Daylight x Turnbound Collab is here!Greetings Spirits! Now we know it is a bit too early for spooky season, but we couldn't resist the opportunity to bring a touch of The Fog to our world of tactical battles and legendary heroes... Introducing four new hero skins in collaboration with Dead By Daylight and Behaviour Interactive! Our newest update introduces special crossover content with Behaviour Interactive's acclaimed multiplay…Game update13 May 2026Patch Notes 1.0.1Greetings Spirits! Welcome and thank you to all of our players old a new! And thank you to everyone who took the time to leave us feedback or log a bug in game! Just a quick one from us, we have our first patch post-1.0 · Fixed salt bomb and fireworks not counting as tiles with destroyed effect · Fixed battle buddy not increasing it's stats after feeding snacks · Changed Fox Fangs to use the co…Community11 May 2026Tap for Loot! 🪙Greetings Spirits! We wanted to take a moment to say thank you to everyone who has followed us along the way! Whether you joined us last year or today, played the demo, or bought the game, we're glad you have given us the chance to make our game! We have released a new tile, the Clicker Crate! Some of you may recognize it, or the garb our cat has donned, inspired by Tap Tap Loot! As some of you…