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Blood for the ThroneNewsBlood for the Throne Update - v0.6.0
Major update

Blood for the Throne Update - v0.6.0

Blood for the Throne · published 26 Jan 2026, 20:35 UTC · build 21652037

All newsPlayers around this dateRead on Steam

Version 0.6.0 – BATTLE MAP OVERHAUL

This update focuses on new content, visual clarity, AI improvements, and a big round of fixes based directly on player feedback. Thanks for pushing the game forward with us.

New Content

  • New units added:

    • Spiders

    • Banner Man

    • Bow Cavalry

  • New Sigils added, including new types of sigils with fresh effects.

  • New battle map layouts introduced for different battle types.

  • Weather effects added to battles.

  • Day / Night cycle updated with improved visual and gameplay impact.

  • Hill tiles added — grant bonus range and accuracy.

  • Victory celebration added — confetti and fanfare when you complete a run

Visual & UI Improvements

  • Unit icons updated after feedback that previous images were too dark.

  • Unit stat icons updated for better readability.

  • Multiple UI refinements and layout adjustments across the game.

  • All perks (including passive ones) are now shown in the unit panel.

  • Outlines added to units to improve battlefield clarity.

Gameplay & Balance

  • Full game rebalance pass based on community feedback.

  • Ranged unit AI improved — units now reposition when too close to their target.

  • Trebuchet AI improved:

    • Increased and corrected attack range

    • No longer moves toward targets

  • Wagon behavior fixed:

    • Now heals properly

    • No longer approaches enemies

  • Items can now be discarded in exchange for small money, adding more inventory control.

Map & Progression Fixes

  • World map node layout and distribution fixed for a smoother experience.

  • Fixed an issue where units could get stuck between mountains.

  • Fixed a bug where reward units were not shown properly.

Battle & System Fixes

  • End-of-battle management fixed and stabilized.

  • Fixed a bug where dead units sometimes appeared standing idle on the battlefield.

  • Fixed a command issue where units could get stuck cycling between defend and flee after fleeing.

  • Fixed a bug where resources were sometimes not removed from inventory when used.

  • Fixed an issue in fortress battles where doors would not open in some cases.

This one’s a chunky update — new units, clearer visuals, smarter AI, and a lot of long-standing issues cleaned up. More polish and content are already in the works.

More from Blood for the Throne

Other announcements

All news
Major update20 Apr 2026Blood for the Throne Update - v0.7.3Version 0.7.3 – Field Command Update This update puts more control in your hands — from building your army to directing units in battle — along with UI clarity improvements, balance changes, and important fixes. Army & Recruitment · Army composition system reworked: · Generals no longer come with fixed starting armies · Each general now has a budget , allowing you to build your own army composi…In-game event9 Feb 2026Blood for the Throne Update - v0.6.2Improvements & Fixes · Performance & optimization — overall smoother gameplay, camera movement, and UI responsiveness. · Camera controls — zooming in and out is now smoother; battlefield navigation feels more fluid. · Other fixes : · Selection yellow circles now appear correctly on units standing on hills. · Unit panels now properly display injured units. · Selected units window no longer goes…In-game event25 Dec 2025Blood for the Throne Update - v0.5.10Blood for the Throne — Update v0.5.10 This update is mostly built from your feedback — thank you for helping shape the game. Improvements · World Map overhaul — replaced the open map with a new progression-based path system that creates clearer structure and decision-making between locations. · Text visibility improved across the UI for easier reading. · Field Manual UI updated . · Healing & Tr…