Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
dotAGENewsV 1.8.1 - Soil fix
Game update

V 1.8.1 - Soil fix

dotAGE · published 13 Oct 2025, 15:55 UTC

All newsPlayers around this dateRead on Steam

Hello Elders,

I got feedback that some players still had their Soil being able to power up Plants, which should not be since 1.8.0. If you encountered that 'unexpected bonus' (you lucky elder!), this should now be fixed when you start a new gamePlease note that this was changed to make Meadows more interesting, and to power down Soil a bit when not used for Crops, as it made too many games too similar due to its sheer power, while being unintuitive as a strategy (most players did not do this at all) and too map-dependent.


Also, this was changed to counterbalance the new starting boons, which if picked carefully can make starting food much more manageable. I also took the chance to touch the code to slightly increase starting food on the map, so all should be good!

Have fun!

- Michele

V 1.8.1 Balance

  • Slightly increased starting food on the map

Bugfixing

  • Fixed a bug where some players' Soil still produced 1.5 for Plants

More from dotAGE

Other announcements

All news
Game update15 Sep 2026V 1.10.5d - Minor changesI got in a couple more changes as some events were a bit too strong for my tastes! Have fun - Michele V 1.10.5d Bugfixes · UI: Fixed Spring being listed as a Cold season in the Agepedia · Localization fixes Balance: Events · Falling Ashes: duration reduced from 20 to 10 turns. Hit cells reduced to 2 per turn. · Monsoons: minimum threat level increased from 3 to 5Game update14 Sep 2026V 1.10.5c - Small fixesSome minor fixes on issues that were reported, as I get back to work! Hope you had a great summer! - Michele V 1.10.5c Bugfixes · UI: Search now supports spaces correctly · Achievements: Fixed All Alone achievement not triggering correctly if a Woodpip is broken · Events: Fixed Encounter in the Wild triggering even if you already have a Wild Pip, and with no Handsome Pip in the village · Expedi…Game update26 Aug 2026V 1.10.5b - BugfixesA couple of small fixes for some annoying bugs. Enjoy! Michele V 1.10.5b Bugfixes · Fixed Pippins having weird hair when becoming adults until the game was reloaded · Fixed Horse Hunters leather collection soft locking the game (also fixed production stages and outputs) · Localization fixes