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Ale Abbey SoundtrackNewsPatch Notes for 18/07/2025
Game update

Patch Notes for 18/07/2025

Ale Abbey Soundtrack · published 18 Jul 2025, 15:02 UTC · build 19276286

All newsPlayers around this dateRead on Steam

v0.4.1

Bugfixes

  • Fixed an issue where competitions could get stuck with a negative date (you’ll need to replay the last one you completed to unlock new competitions).

  • Resolved a freeze that could occur when ingredients were in storage but no accessible storage rooms were available for laymen to retrieve them.

  • Fixed a bug with Old Ale where storing it in barrels would reduce its quality instead of improving it.

  • Corrected placement issues for the new prize furniture.

  • Resolved a rare issue causing sound to break in certain situations.

  • Applied initial fixes to address recent performance drops in the latest build.

  • Fixed stuck audio sliders on some operating systems.

More from Ale Abbey Soundtrack

Other announcements

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In-game event5 Dec 2025Requiem for a Brew 🍺Hear ye, hear ye Fermentines📯 The monastery has been quite busy over the past weeks, and today we bring you the update that brings Ale Abbey to its 1.1, Requiem for a Brew ! A hearty update that we have been painstakingly brewing based on your feedback, it brings a multitude of UI improvements, new world flavor, spooky surprises, and some much-needed “smoothing” to make things more palatable u…Game update14 Oct 2025Patch Notes for 14/10/2025v.1.0.5 A major fix that broke the saving (TL:DR, it happened if you let an ale expire in the brewery, and then you sold by chance the specific barrel from the cellar that was assigned to it when the brewing finished, even if you didn't store it), some more fixes, and some QoL for the lists sorting (more to come) ːalemugː ːdrunkmonkː · Polished Lord Orders entries for the Capital and organized…Game update8 Oct 2025Patch Notes for 08/10/2025v1.0.4 Gameplay Fixes 🎮 · Fixed a major issue preventing saves from loading when laymen were constructing or moving rooms · Fixed rare edge case where laymen got stuck if a room was moved during construction · Fixed error when demolishing a newly built room with a layman still inside · Fixed monks breaking after a staircase was demolished mid-path · Prevented monastery modifiers from having a…