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Rolling LineNewsCustom loading screens! v5.31
In-game event

Custom loading screens! v5.31

Rolling Line · published 30 Jun 2025, 04:44 UTC · build 19046777

All newsPlayers around this dateRead on Steam

This update makes a really nice quality-of-life change that I've been meaning to add for ages.
The game now has screenshots for loading screens (instead of just the grey background) and of course you can add your own too!

Each of the main official maps has their own set of loading screen images, and you can even set your own custom images for your own maps, and include them when uploading to the Steam workshop.

To use a custom set of loading screen images for a single save file, all you need to do is make a folder called "custom load screens" and put your custom images in there!

You can add your own general custom loading screen images to the folder:
...Rolling line / modding / custom load screens

You can put any .jpg or .png images you want in there!

There's also several settings to customize how loading screens are displayed:

  • Load screen refresh - change how frequently images are changed.

  • Show mod count warning - enable/disable a warning message which shows when you have a large number of mods installed.

  • Allow infinite view map preload - this setting is off by default, which means that if you have your view distance set to "infinite" the game will not load the entire map in one go (since this is likely to crash or freeze the game on very large maps). It will only load the area around you and then load the rest once the loading screen ends.

  • Loading screen images - change whether the built-in official loading screens are included in the shuffle list. You can choose to instead use images in the "custom load screens" folder only.

And a few other smaller features & fixes:

  • The quicksave screen now has a different visual style, it just blurs the game instead of using a full-screen loading screen.

  • The RAM usage message on the loading screen now changes colors (yellow, orange, red) to show when you are running out of RAM.

  • The "Batching props" stage of the loading screen has now been split into segments, showing progress of each chunk loaded.

  • VSync is now force disabled when launching in VR (since this can cause problems when enabled).

It's amazing how much of a difference it makes to have pretty screenshots to look at during a loading screen makes, I should have added this ages ago!
This is just another step closer to the game being more polished and approachable to people, which is my goal at the moment (just like the previous tutorial update). And there's lots more to come.

Have fun! And I'm keen to see what kind of bizarre custom loading screens people are going to use!

And thank you to all my Patreon supporters!


GaugeGang:
SmokeStream

Rolling Line enjoyers: Helga Nordgren

Model railroaders: Lutz, Jayton Hawkins, TheAmazingRyry, CAMOGUY54321, Jonathan Ginsburg

Railfans: Thomas Merolla, Don Willis, Leto Gloas, Outertoaster, Nathan Perez, TrainMann, Railraider, Garst, Richard Prior, Joblogh, Detroit_, Ben Burch, Gustavo Sanchez, Michelle chan, Jack Fruh, Lynk_Wyland, KathalLasagna

You can join the Patreon to help support me to keep making free updates!

https://patreon.com/RollingLine?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

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